X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_bd%2Fbd_cavedb.c;h=02b57e2dedac09b0bf6a8e465eff625ee7bed972;hb=3568d5658492aa0ad70ca3abfb683b53978c0d88;hp=d939930027984b3e2c112a0522f76632bf5f1323;hpb=7fb08abe58b2c84e36a5ed247d2103e08ae98aa4;p=rocksndiamonds.git diff --git a/src/game_bd/bd_cavedb.c b/src/game_bd/bd_cavedb.c index d9399300..02b57e2d 100644 --- a/src/game_bd/bd_cavedb.c +++ b/src/game_bd/bd_cavedb.c @@ -156,9 +156,9 @@ GdElements gd_elements[] = { O_FLYING_STONE_F, N_("Flying stone, flying"), 0, "FLYINGBOULDERf", 0, i_flying_stone_f, i_flying_stone_f, 357, 156 }, /* has ckdelay */ { O_MEGA_STONE, N_("Mega stone"), P_SLOPED|P_MOVED_BY_CONVEYOR_TOP, "MEGABOULDER", 0, 272, 272, 272, 156 }, /* has ckdelay */ { O_MEGA_STONE_F, N_("Mega stone, falling"), 0, "MEGABOULDERf", 0, i_mega_stone_falling, i_mega_stone_falling, 272, 156 }, /* has ckdelay */ - { O_DIAMOND, N_("Diamond"), P_SLOPED|P_MOVED_BY_CONVEYOR_TOP, "DIAMOND", 'd', 248, -248, -248, 156 }, /* has ckdelay */ + { O_DIAMOND, N_("Diamond"), P_SLOPED|P_MOVED_BY_CONVEYOR_TOP|P_COLLECTIBLE, "DIAMOND", 'd', 248, -248, -248, 156 }, /* has ckdelay */ { O_DIAMOND_F, N_("Diamond, falling"), 0, "DIAMONDf", 'D', i_diamond_f, i_diamond_f, -248, 156 }, /* has ckdelay */ - { O_FLYING_DIAMOND, N_("Flying diamond"), P_SLOPED|P_MOVED_BY_CONVEYOR_BOTTOM, "FLYINGDIAMOND", 0, 344, -344, -344, 156 }, /* has ckdelay */ + { O_FLYING_DIAMOND, N_("Flying diamond"), P_SLOPED|P_MOVED_BY_CONVEYOR_BOTTOM|P_COLLECTIBLE, "FLYINGDIAMOND", 0, 344, -344, -344, 156 }, /* has ckdelay */ { O_FLYING_DIAMOND_F, N_("Flying diamond, flying"), 0, "FLYINGDIAMONDf", 0, i_flying_diamond_f, i_flying_diamond_f, -344, 156 }, /* has ckdelay */ { O_NUT, N_("Nut"), P_SLOPED|P_MOVED_BY_CONVEYOR_TOP, "NUT", 0, 358, 358, 358, 156 }, /* has ckdelay */ { O_NUT_F, N_("Nut, falling"), 0, "NUTf", 0, i_nut_f, i_nut_f, 358, 156 }, /* has ckdelay */ @@ -184,20 +184,20 @@ GdElements gd_elements[] = { O_GRAVESTONE, N_("Gravestone"), P_NON_EXPLODABLE, "GRAVESTONE", 'G', 9, 9, 9 }, { O_STONE_GLUED, N_("Glued stone"), P_SLOPED, "GLUEDBOULDER", 0, i_stone_glued, i_stone_glued, 1 }, { O_DIAMOND_GLUED, N_("Glued diamond"), P_SLOPED, "GLUEDDIAMOND", 0, i_diamond_glued, i_diamond_glued, -248 }, - { O_DIAMOND_KEY, N_("Diamond key"), 0, "DIAMONDRELEASEKEY", 0, 11, 11, 11 }, + { O_DIAMOND_KEY, N_("Diamond key"), P_COLLECTIBLE, "DIAMONDRELEASEKEY", 0, 11, 11, 11 }, { O_TRAPPED_DIAMOND, N_("Trapped diamond"), P_NON_EXPLODABLE, "TRAPPEDDIAMOND", 0, 10, 10, 10 }, - { O_CLOCK, N_("Clock"), 0, "CLOCK", 0, 16, 16, 16 }, + { O_CLOCK, N_("Clock"), P_COLLECTIBLE, "CLOCK", 0, 16, 16, 16 }, { O_DIRT_GLUED, N_("Glued dirt"), 0, "GLUEDDIRT", 0, i_dirt_glued, i_dirt_glued, 2 }, - { O_KEY_1, N_("Key 1"), 0, "KEY1", 0, 67, 67, 67 }, - { O_KEY_2, N_("Key 2"), 0, "KEY2", 0, 68, 68, 68 }, - { O_KEY_3, N_("Key 3"), 0, "KEY3", 0, 69, 69, 69 }, + { O_KEY_1, N_("Key 1"), P_COLLECTIBLE, "KEY1", 0, 67, 67, 67 }, + { O_KEY_2, N_("Key 2"), P_COLLECTIBLE, "KEY2", 0, 68, 68, 68 }, + { O_KEY_3, N_("Key 3"), P_COLLECTIBLE, "KEY3", 0, 69, 69, 69 }, { O_DOOR_1, N_("Door 1"), 0, "DOOR1", 0, 64, 64, 64 }, { O_DOOR_2, N_("Door 2"), 0, "DOOR2", 0, 65, 65, 65 }, { O_DOOR_3, N_("Door 3"), 0, "DOOR3", 0, 66, 66, 66 }, { O_POT, N_("Pot"), 0, "POT", 0, 63, 63, 63 }, { O_GRAVITY_SWITCH, N_("Gravity switch"), 0, "GRAVITY_SWITCH", 0, 274, 274, 274 }, - { O_PNEUMATIC_HAMMER, N_("Pneumatic hammer"), 0, "PNEUMATIC_HAMMER", 0, 62, 62, 62 }, + { O_PNEUMATIC_HAMMER, N_("Pneumatic hammer"), P_COLLECTIBLE, "PNEUMATIC_HAMMER", 0, 62, 62, 62 }, { O_TELEPORTER, N_("Teleporter"), 0, "TELEPORTER", 0, 61, 61, 61 }, { O_SKELETON, N_("Skeleton"), 0, "SKELETON", 0, 273, 273, 273 }, { O_WATER, N_("Water"), 0, "WATER", 0, 96, -96, -96, 100 }, /* has ckdelay */ @@ -239,7 +239,7 @@ GdElements gd_elements[] = { O_CONVEYOR_LEFT, N_("Conveyor belt (left)"), P_NON_EXPLODABLE, "CONVEYORLEFT", 0, i_conveyor_left, -328, -328, 256 }, /* has ckdelay */ { O_CONVEYOR_RIGHT, N_("Conveyor belt (right)"), P_NON_EXPLODABLE, "CONVEYORRIGHT", 0, i_conveyor_right, -320, -320 }, { O_LAVA, N_("Lava"), P_NON_EXPLODABLE, "LAVA", 0, 312, -312, -312 }, - { O_SWEET, N_("Sweet"), 0, "SWEET", 0, 8, 8, 8 }, + { O_SWEET, N_("Sweet"), P_COLLECTIBLE, "SWEET", 0, 8, 8, 8 }, { O_VOODOO, N_("Voodoo doll"), P_BLOWS_UP_FLIES, "DUMMY", 'F', 7, 7, 7 }, { O_SLIME, N_("Slime"), 0, "SLIME", 's', 200, -200, -200, 211 }, /* has ckdelay */ { O_BLADDER, N_("Bladder"), 0, "BLADDER", 0, 176, -176, -176, 267 }, /* has ckdelay */ @@ -292,7 +292,7 @@ GdElements gd_elements[] = { O_PLAYER_GLUED, N_("Glued player"), P_BLOWS_UP_FLIES | P_EXPLODES_BY_HIT, "GUYGLUED", 0, i_player_glued, i_player_glued, 35 }, /* is not a real player! so active x, y will not find it. no P_PLAYER bit! */ { O_PLAYER_STIRRING, N_("Player stirring"), P_BLOWS_UP_FLIES | P_EXPLODES_BY_HIT | P_PLAYER, "GUYSTIRRING", 0, 256, -256, -256 }, - { O_BOMB, N_("Bomb"), 0, "BOMB", 0, 48, 48, 48 }, + { O_BOMB, N_("Bomb"), P_COLLECTIBLE, "BOMB", 0, 48, 48, 48 }, { O_BOMB_TICK_1, N_("Ticking bomb (1)"), P_EXPLOSION_FIRST_STAGE, "IGNITEDBOMB1", 0, 49, 49, 49 }, { O_BOMB_TICK_2, N_("Ticking bomb (2)"), 0, "IGNITEDBOMB2", 0, 50, 50, 50 }, { O_BOMB_TICK_3, N_("Ticking bomb (3)"), 0, "IGNITEDBOMB3", 0, 51, 51, 51 }, @@ -314,11 +314,11 @@ GdElements gd_elements[] = { O_PRE_DIA_3, N_("Diamond birth (3)"), 0, "DIAMONDBIRTH3", 0, 58, 58, 58, 280 }, /* has ckdelay */ { O_PRE_DIA_4, N_("Diamond birth (4)"), 0, "DIAMONDBIRTH4", 0, 59, 59, 59, 280 }, /* has ckdelay */ { O_PRE_DIA_5, N_("Diamond birth (5)"), 0, "DIAMONDBIRTH5", 0, 60, 60, 60, 280 }, /* has ckdelay */ - { O_EXPLODE_1, N_("Explosion (1)"), P_EXPLOSION_FIRST_STAGE, "EXPLOSION1", 0, 43, 43, 43, 280 }, /* has ckdelay */ - { O_EXPLODE_2, N_("Explosion (2)"), 0, "EXPLOSION2", 0, 44, 44, 44, 280 }, /* has ckdelay */ - { O_EXPLODE_3, N_("Explosion (3)"), 0, "EXPLOSION3", 0, 45, 45, 45, 280 }, /* has ckdelay */ - { O_EXPLODE_4, N_("Explosion (4)"), 0, "EXPLOSION4", 0, 46, 46, 46, 280 }, /* has ckdelay */ - { O_EXPLODE_5, N_("Explosion (5)"), 0, "EXPLOSION5", 0, 47, 47, 47, 280 }, /* has ckdelay */ + { O_EXPLODE_1, N_("Explosion (1)"), P_EXPLOSION | P_EXPLOSION_FIRST_STAGE, "EXPLOSION1", 0, 43, 43, 43, 280 }, /* has ckdelay */ + { O_EXPLODE_2, N_("Explosion (2)"), P_EXPLOSION, "EXPLOSION2", 0, 44, 44, 44, 280 }, /* has ckdelay */ + { O_EXPLODE_3, N_("Explosion (3)"), P_EXPLOSION, "EXPLOSION3", 0, 45, 45, 45, 280 }, /* has ckdelay */ + { O_EXPLODE_4, N_("Explosion (4)"), P_EXPLOSION, "EXPLOSION4", 0, 46, 46, 46, 280 }, /* has ckdelay */ + { O_EXPLODE_5, N_("Explosion (5)"), P_EXPLOSION, "EXPLOSION5", 0, 47, 47, 47, 280 }, /* has ckdelay */ { O_PRE_STONE_1, N_("Stone birth (1)"), P_EXPLOSION_FIRST_STAGE, "BOULDERBIRTH1", 0, 36, 36, 36, 280 }, /* has ckdelay */ { O_PRE_STONE_2, N_("Stone birth (2)"), 0, "BOULDERBIRTH2", 0, 37, 37, 37, 280 }, /* has ckdelay */ { O_PRE_STONE_3, N_("Stone birth (3)"), 0, "BOULDERBIRTH3", 0, 38, 38, 38, 280 }, /* has ckdelay */ @@ -327,26 +327,26 @@ GdElements gd_elements[] = { O_PRE_STEEL_2, N_("Steel birth (2)"), 0, "STEELWALLBIRTH2", 0, 25, 25, 25, 280 }, /* has ckdelay */ { O_PRE_STEEL_3, N_("Steel birth (3)"), 0, "STEELWALLBIRTH3", 0, 26, 26, 26, 280 }, /* has ckdelay */ { O_PRE_STEEL_4, N_("Steel birth (4)"), 0, "STEELWALLBIRTH4", 0, 27, 27, 27, 280 }, /* has ckdelay */ - { O_GHOST_EXPL_1, N_("Ghost explosion (1)"), P_EXPLOSION_FIRST_STAGE, "GHOSTEXPLOSION1", 0, 80, 80, 80, 280 }, /* has ckdelay */ - { O_GHOST_EXPL_2, N_("Ghost explosion (2)"), 0, "GHOSTEXPLOSION2", 0, 81, 81, 81, 280 }, /* has ckdelay */ - { O_GHOST_EXPL_3, N_("Ghost explosion (3)"), 0, "GHOSTEXPLOSION3", 0, 82, 82, 82, 280 }, /* has ckdelay */ - { O_GHOST_EXPL_4, N_("Ghost explosion (4)"), 0, "GHOSTEXPLOSION4", 0, 83, 83, 83, 280 }, /* has ckdelay */ - { O_BOMB_EXPL_1, N_("Bomb explosion (1)"), P_EXPLOSION_FIRST_STAGE, "BOMBEXPLOSION1", 0, 84, 84, 84, 280 }, /* has ckdelay */ - { O_BOMB_EXPL_2, N_("Bomb explosion (2)"), 0, "BOMBEXPLOSION2", 0, 85, 85, 85, 280 }, /* has ckdelay */ - { O_BOMB_EXPL_3, N_("Bomb explosion (3)"), 0, "BOMBEXPLOSION3", 0, 86, 86, 86, 280 }, /* has ckdelay */ - { O_BOMB_EXPL_4, N_("Bomb explosion (4)"), 0, "BOMBEXPLOSION4", 0, 87, 87, 87, 280 }, /* has ckdelay */ - { O_NITRO_EXPL_1, N_("Nitro pack explosion (1)"), P_EXPLOSION_FIRST_STAGE, "NITROEXPLOSION1", 0, 44, 44, 44, 280 }, /* has ckdelay */ - { O_NITRO_EXPL_2, N_("Nitro pack explosion (2)"), 0, "NITROEXPLOSION2", 0, 45, 45, 45, 280 }, /* has ckdelay */ - { O_NITRO_EXPL_3, N_("Nitro pack explosion (3)"), 0, "NITROEXPLOSION3", 0, 46, 46, 46, 280 }, /* has ckdelay */ - { O_NITRO_EXPL_4, N_("Nitro pack explosion (4)"), 0, "NITROEXPLOSION4", 0, 47, 47, 47, 280 }, /* has ckdelay */ - { O_AMOEBA_2_EXPL_1, N_("Amoeba 2 explosion (1)"), P_EXPLOSION_FIRST_STAGE, "AMOEBA2EXPLOSION1", 0, 292, 292, 292, 280 }, /* has ckdelay */ - { O_AMOEBA_2_EXPL_2, N_("Amoeba 2 explosion (2)"), 0, "AMOEBA2EXPLOSION2", 0, 293, 293, 293, 280 }, /* has ckdelay */ - { O_AMOEBA_2_EXPL_3, N_("Amoeba 2 explosion (3)"), 0, "AMOEBA2EXPLOSION3", 0, 294, 294, 294, 280 }, /* has ckdelay */ - { O_AMOEBA_2_EXPL_4, N_("Amoeba 2 explosion (4)"), 0, "AMOEBA2EXPLOSION4", 0, 295, 295, 295, 280 }, /* has ckdelay */ - { O_NUT_EXPL_1, N_("Nut explosion (1)"), P_SLOPED | P_EXPLOSION_FIRST_STAGE, "NUTEXPLOSION1", 0, 360, 360, 360, 280 }, /* has ckdelay */ - { O_NUT_EXPL_2, N_("Nut explosion (2)"), P_SLOPED, "NUTEXPLOSION2", 0, 361, 361, 361, 280 }, /* has ckdelay */ /* these are rounded!! */ - { O_NUT_EXPL_3, N_("Nut explosion (3)"), P_SLOPED, "NUTEXPLOSION3", 0, 362, 362, 362, 280 }, /* has ckdelay */ - { O_NUT_EXPL_4, N_("Nut explosion (4)"), P_SLOPED, "NUTEXPLOSION4", 0, 363, 363, 363, 280 }, /* has ckdelay */ + { O_GHOST_EXPL_1, N_("Ghost explosion (1)"), P_EXPLOSION | P_EXPLOSION_FIRST_STAGE, "GHOSTEXPLOSION1", 0, 80, 80, 80, 280 }, /* has ckdelay */ + { O_GHOST_EXPL_2, N_("Ghost explosion (2)"), P_EXPLOSION, "GHOSTEXPLOSION2", 0, 81, 81, 81, 280 }, /* has ckdelay */ + { O_GHOST_EXPL_3, N_("Ghost explosion (3)"), P_EXPLOSION, "GHOSTEXPLOSION3", 0, 82, 82, 82, 280 }, /* has ckdelay */ + { O_GHOST_EXPL_4, N_("Ghost explosion (4)"), P_EXPLOSION, "GHOSTEXPLOSION4", 0, 83, 83, 83, 280 }, /* has ckdelay */ + { O_BOMB_EXPL_1, N_("Bomb explosion (1)"), P_EXPLOSION | P_EXPLOSION_FIRST_STAGE, "BOMBEXPLOSION1", 0, 84, 84, 84, 280 }, /* has ckdelay */ + { O_BOMB_EXPL_2, N_("Bomb explosion (2)"), P_EXPLOSION, "BOMBEXPLOSION2", 0, 85, 85, 85, 280 }, /* has ckdelay */ + { O_BOMB_EXPL_3, N_("Bomb explosion (3)"), P_EXPLOSION, "BOMBEXPLOSION3", 0, 86, 86, 86, 280 }, /* has ckdelay */ + { O_BOMB_EXPL_4, N_("Bomb explosion (4)"), P_EXPLOSION, "BOMBEXPLOSION4", 0, 87, 87, 87, 280 }, /* has ckdelay */ + { O_NITRO_EXPL_1, N_("Nitro pack explosion (1)"), P_EXPLOSION | P_EXPLOSION_FIRST_STAGE, "NITROEXPLOSION1", 0, 44, 44, 44, 280 }, /* has ckdelay */ + { O_NITRO_EXPL_2, N_("Nitro pack explosion (2)"), P_EXPLOSION, "NITROEXPLOSION2", 0, 45, 45, 45, 280 }, /* has ckdelay */ + { O_NITRO_EXPL_3, N_("Nitro pack explosion (3)"), P_EXPLOSION, "NITROEXPLOSION3", 0, 46, 46, 46, 280 }, /* has ckdelay */ + { O_NITRO_EXPL_4, N_("Nitro pack explosion (4)"), P_EXPLOSION, "NITROEXPLOSION4", 0, 47, 47, 47, 280 }, /* has ckdelay */ + { O_AMOEBA_2_EXPL_1, N_("Amoeba 2 explosion (1)"), P_EXPLOSION | P_EXPLOSION_FIRST_STAGE, "AMOEBA2EXPLOSION1", 0, 292, 292, 292, 280 }, /* has ckdelay */ + { O_AMOEBA_2_EXPL_2, N_("Amoeba 2 explosion (2)"), P_EXPLOSION, "AMOEBA2EXPLOSION2", 0, 293, 293, 293, 280 }, /* has ckdelay */ + { O_AMOEBA_2_EXPL_3, N_("Amoeba 2 explosion (3)"), P_EXPLOSION, "AMOEBA2EXPLOSION3", 0, 294, 294, 294, 280 }, /* has ckdelay */ + { O_AMOEBA_2_EXPL_4, N_("Amoeba 2 explosion (4)"), P_EXPLOSION, "AMOEBA2EXPLOSION4", 0, 295, 295, 295, 280 }, /* has ckdelay */ + { O_NUT_EXPL_1, N_("Nut explosion (1)"), P_SLOPED | P_EXPLOSION | P_EXPLOSION_FIRST_STAGE, "NUTEXPLOSION1", 0, 360, 360, 360, 280 }, /* has ckdelay */ + { O_NUT_EXPL_2, N_("Nut explosion (2)"), P_SLOPED | P_EXPLOSION, "NUTEXPLOSION2", 0, 361, 361, 361, 280 }, /* has ckdelay */ /* these are rounded!! */ + { O_NUT_EXPL_3, N_("Nut explosion (3)"), P_SLOPED | P_EXPLOSION, "NUTEXPLOSION3", 0, 362, 362, 362, 280 }, /* has ckdelay */ + { O_NUT_EXPL_4, N_("Nut explosion (4)"), P_SLOPED | P_EXPLOSION, "NUTEXPLOSION4", 0, 363, 363, 363, 280 }, /* has ckdelay */ { O_PLAYER_PNEUMATIC_LEFT, NULL /* Player using hammer, left */, P_BLOWS_UP_FLIES | P_EXPLODES_BY_HIT | P_PLAYER, "GUYHAMMERl", 0, 265, 265, 265 }, { O_PLAYER_PNEUMATIC_RIGHT, NULL /* Player using hammer, right */, P_BLOWS_UP_FLIES | P_EXPLODES_BY_HIT | P_PLAYER, "GUYHAMMERr", 0, 268, 268, 268 }, @@ -364,11 +364,11 @@ GdElements gd_elements[] = { O_OUTBOX_CLOSED, NULL, 0, NULL, 0, 22, 22, 22 }, /* game graphics - also for imported diego effects, but don't know if it is used anywhere in original games */ { O_OUTBOX_OPEN, NULL, 0, NULL, 0, 23, 23, 23 }, { O_COVERED, NULL, 0, NULL, 0, 128, -128, -128 }, - { O_PLAYER_LEFT, NULL, 0, NULL, 0, 232, -232, -232 }, - { O_PLAYER_RIGHT, NULL, 0, NULL, 0, 240, -240, -240 }, - { O_PLAYER_TAP, NULL, 0, NULL, 0, 216, -216, -216 }, - { O_PLAYER_BLINK, NULL, 0, NULL, 0, 208, -208, -208 }, - { O_PLAYER_TAP_BLINK, NULL, 0, NULL, 0, 224, -224, -224 }, + { O_PLAYER_LEFT, NULL, P_PLAYER, NULL, 0, 232, -232, -232 }, + { O_PLAYER_RIGHT, NULL, P_PLAYER, NULL, 0, 240, -240, -240 }, + { O_PLAYER_TAP, NULL, P_PLAYER, NULL, 0, 216, -216, -216 }, + { O_PLAYER_BLINK, NULL, P_PLAYER, NULL, 0, 208, -208, -208 }, + { O_PLAYER_TAP_BLINK, NULL, P_PLAYER, NULL, 0, 224, -224, -224 }, { O_CREATURE_SWITCH_ON, NULL, 0, NULL, 0, 19, 19, 19 }, { O_EXPANDING_WALL_SWITCH_HORIZ, NULL, 0, NULL, 0, 40, 40, 40 }, { O_EXPANDING_WALL_SWITCH_VERT, NULL, 0, NULL, 0, 41, 41, 41 }, @@ -930,7 +930,7 @@ GdElement gd_element_get_hammered(GdElement elem) void gd_cave_db_init(void) { int i; - GHashTable *pointers; + HashTable *pointers; boolean lowercase_names = TRUE; /* TRANSLATORS: some languages (for example, german) do not have lowercase nouns. */ @@ -949,10 +949,10 @@ void gd_cave_db_init(void) lowercase_names = FALSE; /* check element database for faults. */ - for (i = 0; gd_elements[i].element!=-1; i++) + for (i = 0; gd_elements[i].element != -1; i++) { if (gd_elements[i].element != i) - Error("element: i:0x%x!=0x%x", i, gd_elements[i].element); + Error("element: i:0x%x != 0x%x", i, gd_elements[i].element); /* if it has a name, create a lowercase name (of the translated one). will be used by the editor */ @@ -967,13 +967,13 @@ void gd_cave_db_init(void) } /* we do not like generated pixbufs for games. only those that are in the png. */ - if (ABS(gd_elements[i].image_game)>GD_NUM_OF_CELLS_X*GD_NUM_OF_CELLS_Y) + if (ABS(gd_elements[i].image_game) > GD_NUM_OF_CELLS_X * GD_NUM_OF_CELLS_Y) Error("game pixbuf for element %x (%s) bigger than png size", i, gd_elements[i].name); if (gd_elements[i].image < 0) Error("editor pixbuf for element %x (%s) should not be animated", i, gd_elements[i].name); - if (gd_elements[i].properties&P_CAN_BE_HAMMERED && gd_element_get_hammered((GdElement) i) == O_NONE) + if (gd_elements[i].properties & P_CAN_BE_HAMMERED && gd_element_get_hammered((GdElement) i) == O_NONE) Error("element %x (%s) can be hammered, but get_hammered_element does not define another one", i, gd_elements[i].name); } @@ -994,13 +994,13 @@ void gd_cave_db_init(void) gd_create_char_to_element_table(); g_print("Free characters: "); for (i = 32; i < 128; i++) - if (gd_char_to_element[i]==O_UNKNOWN) + if (gd_char_to_element[i] == O_UNKNOWN) g_print("%c", i); g_print("\n"); */ /* check the cave property database for faults. */ - pointers = g_hash_table_new(g_direct_hash, g_direct_equal); + pointers = create_hashtable(get_hash_from_integer, hash_key_integers_are_equal, NULL, NULL); for (i = 0; gd_cave_properties[i].identifier != NULL; i++) { @@ -1072,14 +1072,15 @@ void gd_cave_db_init(void) /* other types */ /* check if its pointer is not the same as another one's */ /* +1 is added so it is never zero */ - if (!(gd_cave_properties[i].flags&GD_DONT_SAVE) && strcmp(gd_cave_properties[i].identifier, "") == 0) + if (!(gd_cave_properties[i].flags & GD_DONT_SAVE) && strcmp(gd_cave_properties[i].identifier, "") == 0) { Error ("property should have a bdcff identifier: line %d, name %s", i, gd_cave_properties[i].name); } - another_prop = g_hash_table_lookup(pointers, GINT_TO_POINTER(gd_cave_properties[i].offset + 1)); - if (another_prop!=NULL) + another_prop = hashtable_search(pointers, INT_TO_PTR(gd_cave_properties[i].offset + 1)); + + if (another_prop != NULL) { Error("property %s has the same pointer as property %s", gd_cave_properties[i].identifier, another_prop); @@ -1087,11 +1088,11 @@ void gd_cave_db_init(void) else { /* value is the identifier, so we can report the OLD one if the check fails */ - g_hash_table_insert(pointers, GINT_TO_POINTER(gd_cave_properties[i].offset + 1), - gd_cave_properties[i].identifier); + hashtable_insert(pointers, INT_TO_PTR(gd_cave_properties[i].offset + 1), + gd_cave_properties[i].identifier); } } } - g_hash_table_destroy(pointers); + hashtable_destroy(pointers); }