X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_bd%2Fbd_cave.h;h=9a0c52a720a228bd3ecbe4e18d49e6027816e5ad;hb=cc27fb408f32cf924b5b40e6e1d1b68b932a1b67;hp=faa90069f65a790d395039b8b787049e74223c1e;hpb=70d64256513a57f375431931c606ae85ed5b9d3f;p=rocksndiamonds.git diff --git a/src/game_bd/bd_cave.h b/src/game_bd/bd_cave.h index faa90069..9a0c52a7 100644 --- a/src/game_bd/bd_cave.h +++ b/src/game_bd/bd_cave.h @@ -126,6 +126,7 @@ enum _element_property E_P_PUSHABLE, // can be pushed E_P_CAN_MOVE, // can move E_P_CAN_FALL, // can fall + E_P_FALLING, // falling }; // properties @@ -163,6 +164,7 @@ enum _element_property #define P_PUSHABLE (1 << E_P_PUSHABLE) #define P_CAN_MOVE (1 << E_P_CAN_MOVE) #define P_CAN_FALL (1 << E_P_CAN_FALL) +#define P_FALLING (1 << E_P_FALLING) // These are states of the magic wall. typedef enum _magic_wall_state