X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame_bd%2Fbd_cave.h;h=35b2b80b9d58ad41a71888db18f894aa53a40a37;hb=72c0b6d598e4558285fda7637a1b12c1be815bf0;hp=aa27a5f73604efe438a7913dcb3947f824d40966;hpb=d2b7c541271aec188c9394af58cdb8d9f66d88b9;p=rocksndiamonds.git diff --git a/src/game_bd/bd_cave.h b/src/game_bd/bd_cave.h index aa27a5f7..35b2b80b 100644 --- a/src/game_bd/bd_cave.h +++ b/src/game_bd/bd_cave.h @@ -322,7 +322,7 @@ typedef struct _gd_cave_replay GdString player_name; /* who played this */ GdString date; /* when played */ - GString *comment; /* some comments from the player */ + char *comment; /* some comments from the player */ int score; /* score collected */ int duration; /* number of seconds played */ @@ -366,8 +366,8 @@ typedef struct _gd_cave GdString difficulty; /* difficulty of the game, for info purposes */ GdString www; /* link to author's webpage */ GdString date; /* date of creation */ - GString *story; /* story for the cave - will be shown when the cave is played. */ - GString *remark; /* some note */ + char *story; /* story for the cave - will be shown when the cave is played. */ + char *remark; /* some note */ GdString charset; /* these are not used by gdash */ GdString fontset; @@ -712,7 +712,6 @@ GdReplay *gd_replay_new(void); GdReplay *gd_replay_new_from_replay(GdReplay *orig); void gd_replay_free(GdReplay *replay); void gd_replay_store_movement(GdReplay *replay, GdDirection player_move, boolean player_fire, boolean suicide); -boolean gd_replay_get_next_movement(GdReplay *replay, GdDirection *player_move, boolean *player_fire, boolean *suicide); guint32 gd_cave_adler_checksum(GdCave *cave); void gd_cave_adler_checksum_more(GdCave *cave, guint32 *a, guint32 *b);