X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.h;h=fcd284d5ee4c234a8d1863f2ebc719182761c8f1;hb=4abc7d07404767933918e25220cab6c2eae683e5;hp=92ab3451d4a3d65fe75d15d5bf95d41d90bda541;hpb=2dfebdae62bb9c56904025e6bfb9f1f931745ac0;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index 92ab3451..fcd284d5 100644 --- a/src/game.h +++ b/src/game.h @@ -31,8 +31,87 @@ struct GamePanelInfo struct TextPosInfo keys; struct TextPosInfo score; struct TextPosInfo time; + + struct TextPosInfo time_hh; + struct TextPosInfo time_mm; + struct TextPosInfo time_ss; + struct TextPosInfo drop_next_1; + struct TextPosInfo drop_next_2; + struct TextPosInfo drop_next_3; + struct TextPosInfo drop_next_4; + struct TextPosInfo drop_next_5; + struct TextPosInfo drop_next_6; + struct TextPosInfo drop_next_7; + struct TextPosInfo drop_next_8; + struct TextPosInfo emc_keys; + struct TextPosInfo key_1; + struct TextPosInfo key_2; + struct TextPosInfo key_3; + struct TextPosInfo key_4; + struct TextPosInfo key_5; + struct TextPosInfo key_6; + struct TextPosInfo key_7; + struct TextPosInfo key_8; + struct TextPosInfo key_white; + struct TextPosInfo key_white_count; + struct TextPosInfo shield_normal; + struct TextPosInfo shield_normal_time; + struct TextPosInfo shield_deadly; + struct TextPosInfo shield_deadly_time; + struct TextPosInfo exit; + struct TextPosInfo em_exit; + struct TextPosInfo sp_exit; + struct TextPosInfo steel_exit; + struct TextPosInfo em_steel_exit; + struct TextPosInfo emc_magic_ball; + struct TextPosInfo emc_magic_ball_switch; + struct TextPosInfo emc_magic_ball_time; + struct TextPosInfo light_switch; + struct TextPosInfo light_switch_time; + struct TextPosInfo timegate_switch; + struct TextPosInfo timegate_switch_time; + struct TextPosInfo switchgate_switch; + struct TextPosInfo emc_lenses; + struct TextPosInfo emc_lenses_time; + struct TextPosInfo emc_magnifier; + struct TextPosInfo emc_magnifier_time; + struct TextPosInfo balloon_switch; + struct TextPosInfo dynabomb_number; + struct TextPosInfo dynabomb_size; + struct TextPosInfo dynabomb_power; + struct TextPosInfo penguins; + struct TextPosInfo sokoban_objects; + struct TextPosInfo sokoban_fields; + struct TextPosInfo robot_wheel; + struct TextPosInfo conveyor_belt_1; + struct TextPosInfo conveyor_belt_1_switch; + struct TextPosInfo conveyor_belt_2; + struct TextPosInfo conveyor_belt_2_switch; + struct TextPosInfo conveyor_belt_3; + struct TextPosInfo conveyor_belt_3_switch; + struct TextPosInfo conveyor_belt_4; + struct TextPosInfo conveyor_belt_4_switch; + struct TextPosInfo magic_wall; + struct TextPosInfo magic_wall_time; + struct TextPosInfo bd_magic_wall; + struct TextPosInfo dc_magic_wall; + struct TextPosInfo player_name; + struct TextPosInfo level_name; + struct TextPosInfo level_author; +}; + +struct GameButtonInfo +{ + struct MenuPosInfo stop; + struct MenuPosInfo pause; + struct MenuPosInfo play; + struct MenuPosInfo sound_music; + struct MenuPosInfo sound_loops; + struct MenuPosInfo sound_simple; }; + #else + struct GamePanelInfo { struct XY level; @@ -48,6 +127,7 @@ struct GameInfo { /* values for control panel */ struct GamePanelInfo panel; + struct GameButtonInfo button; /* values for engine initialization */ int default_push_delay_fixed; @@ -229,6 +309,7 @@ void DEBUG_SetMaximumDynamite(); #endif void GetPlayerConfig(void); +int GetElementFromGroupElement(int); void DrawGameValue_Time(int); void DrawGameDoorValues(void);