X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.h;h=f4216805b6606b776b1e06cb562de5db66416b2b;hb=93926b59ca45db5bb31f63e08d7ee729745e0306;hp=241889b08291aad0e16a7d8802c4363ba9376f32;hpb=197edf38367a6f825e4a60441a11a3c55191e51b;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index 241889b0..f4216805 100644 --- a/src/game.h +++ b/src/game.h @@ -26,6 +26,7 @@ #define NUM_BELT_PARTS 3 #define NUM_PANEL_INVENTORY 8 +#define NUM_PANEL_GRAPHICS 8 #define NUM_PANEL_ELEMENTS 8 #define NUM_PANEL_CE_SCORE 8 @@ -41,6 +42,7 @@ struct GamePanelInfo struct TextPosInfo key_white; struct TextPosInfo key_white_count; struct TextPosInfo score; + struct TextPosInfo highscore; struct TextPosInfo time; struct TextPosInfo time_hh; struct TextPosInfo time_mm; @@ -74,6 +76,7 @@ struct GamePanelInfo struct TextPosInfo magic_wall; struct TextPosInfo magic_wall_time; struct TextPosInfo gravity_state; + struct TextPosInfo graphic[NUM_PANEL_GRAPHICS]; struct TextPosInfo element[NUM_PANEL_ELEMENTS]; struct TextPosInfo element_count[NUM_PANEL_ELEMENTS]; struct TextPosInfo ce_score[NUM_PANEL_CE_SCORE]; @@ -113,6 +116,7 @@ struct GameInfo struct GameButtonInfo button; /* values for graphics engine customization */ + boolean use_native_emc_graphics_engine; int forced_scroll_delay_value; int scroll_delay_value; @@ -304,6 +308,8 @@ int GetElementFromGroupElement(int); void DrawGameValue_Time(int); void DrawGameDoorValues(void); +void UpdateAndDisplayGameControlValues(); + void InitGameSound(); void InitGame();