X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.h;h=e96f7f9386c8acd2158fc35206b34ba3ba38179a;hb=48d02823f8ca69be773caa16820adcd6ff9aa675;hp=653a6454722ac39dfc79b2cb22c8184ed095bda2;hpb=e4b2e4f943c20af98956d30fd3014888e9f75416;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index 653a6454..e96f7f93 100644 --- a/src/game.h +++ b/src/game.h @@ -36,6 +36,11 @@ #define STR_SNAPSHOT_MODE_EVERY_COLLECT "every_collect" #define STR_SNAPSHOT_MODE_DEFAULT STR_SNAPSHOT_MODE_OFF +#define STR_SCORES_TYPE_LOCAL_ONLY "local_scores_only" +#define STR_SCORES_TYPE_SERVER_ONLY "server_scores_only" +#define STR_SCORES_TYPE_LOCAL_AND_SERVER "local_and_server_scores" +#define STR_SCORES_TYPE_DEFAULT STR_SCORES_TYPE_LOCAL_AND_SERVER + #define SNAPSHOT_MODE_OFF 0 #define SNAPSHOT_MODE_EVERY_STEP 1 #define SNAPSHOT_MODE_EVERY_MOVE 2 @@ -157,6 +162,7 @@ struct GameInfo boolean use_native_sp_graphics_engine; boolean use_masked_pushing; boolean use_masked_elements; + boolean use_masked_elements_initial; int forced_scroll_delay_value; int scroll_delay_value; int tile_size; @@ -197,7 +203,8 @@ struct GameInfo boolean explosions_delayed; boolean envelope_active; - boolean no_time_limit; // (variable only in very special case) + boolean no_level_time_limit; // (variable only in very special case) + boolean time_limit; // forced by setup option int time_final; // time (in seconds) or steps left or played int score_time_final; // time (in frames) or steps played @@ -470,8 +477,8 @@ boolean CheckEngineSnapshotList(void); void CreateGameButtons(void); void FreeGameButtons(void); +void MapLoadSaveButtons(void); void MapUndoRedoButtons(void); -void UnmapUndoRedoButtons(void); void ModifyPauseButtons(void); void MapGameButtons(void); void UnmapGameButtons(void);