X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.h;h=cf5d2c285b993d93f79c0394cbd7ab29c170bf73;hb=a66c0afe4cfb63e59bfe5ffe61e4bd4e4367ce72;hp=4532367944b698fb9d1a4396eece66ef9c15d58d;hpb=ac86d841daa4ecafff3128110a1db109e03fb355;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index 45323679..cf5d2c28 100644 --- a/src/game.h +++ b/src/game.h @@ -96,6 +96,7 @@ struct PlayerInfo boolean present; /* player present in level playfield */ boolean connected; /* player connected (locally or via network) */ boolean active; /* player present and connected */ + boolean killed; /* player maybe present/active, but killed */ int index_nr; /* player number (0 to 3) */ int index_bit; /* player number bit (1 << 0 to 1 << 3) */ @@ -240,6 +241,8 @@ void PlayLevelSound_EM(int, int, int, int); void RaiseScore(int); void RaiseScoreElement(int); + +void RequestQuitGameExt(boolean, boolean, char *); void RequestQuitGame(boolean); unsigned int InitEngineRandom_RND(long);