X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.h;h=c5eba4f155939e7296315d0bee1acc780b9b6287;hb=01215f45fded700750d8cf0eca7b42924cf45342;hp=4141b3bcfdf05735a29550560ab3cb400179bbda;hpb=7fb08abe58b2c84e36a5ed247d2103e08ae98aa4;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index 4141b3bc..c5eba4f1 100644 --- a/src/game.h +++ b/src/game.h @@ -52,7 +52,7 @@ struct GamePanelInfo { struct TextPosInfo level_number; struct TextPosInfo gems; - struct TextPosInfo gems_total; + struct TextPosInfo gems_needed; struct TextPosInfo gems_collected; struct TextPosInfo gems_score; struct TextPosInfo inventory_count; @@ -216,7 +216,6 @@ struct GameInfo int wind_direction; boolean explosions_delayed; - boolean envelope_active; boolean no_level_time_limit; // (variable only in very special case) boolean time_limit; // forced by levelset config or setup option @@ -258,6 +257,8 @@ struct GameInfo // values for special request dialog control boolean request_active; + boolean envelope_active; + boolean any_door_active; // values for special game control int centered_player_nr; @@ -448,6 +449,7 @@ void DrawDynamite(int, int); void StartGameActions(boolean, boolean, int); void GameActions(void); +void GameActions_BD_Main(void); void GameActions_EM_Main(void); void GameActions_SP_Main(void); void GameActions_MM_Main(void); @@ -472,9 +474,11 @@ void RequestQuitGame(boolean); boolean CheckRestartGame(void); boolean checkGameRunning(void); +boolean checkGamePlaying(void); boolean checkGameSolved(void); boolean checkGameFailed(void); boolean checkGameEnded(void); +boolean checkRequestActive(void); unsigned int InitEngineRandom_RND(int); unsigned int RND(int);