X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.h;h=c555578b4ae8ce4a2f8755d380e51bcb18d7aced;hb=895d5cb33db251c933445778400bb3e50b76d4ab;hp=26c186fe6df4cf457180ecdf1b7e9b6dc5f477a3;hpb=e89a21e95b3cb84d1515c0fb3378ce902a48c1c8;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index 26c186fe..c555578b 100644 --- a/src/game.h +++ b/src/game.h @@ -163,6 +163,8 @@ struct GameInfo boolean use_masked_pushing; boolean use_masked_elements; boolean use_masked_elements_initial; + int forced_scroll_x; + int forced_scroll_y; int forced_scroll_delay_value; int scroll_delay_value; int tile_size; @@ -242,12 +244,8 @@ struct GameInfo // values for special game initialization control boolean restart_level; - // trigger message to ask for restarting the game - char *restart_game_message; - // values for special request dialog control boolean request_active; - boolean request_active_or_moving; // values for special game control int centered_player_nr; @@ -277,6 +275,8 @@ struct GameInfo int LevelSolved_CountingTime; int LevelSolved_CountingScore; int LevelSolved_CountingHealth; + + boolean RestartGameRequested; }; struct PlayerInfo @@ -427,8 +427,10 @@ void GameEnd(void); void MergeServerScore(void); void InitPlayerGfxAnimation(struct PlayerInfo *, int, int); + void Moving2Blocked(int, int, int *, int *); void Blocked2Moving(int, int, int *, int *); + void DrawDynamite(int, int); void StartGameActions(boolean, boolean, int); @@ -455,9 +457,8 @@ void RaiseScoreElement(int); void RequestQuitGameExt(boolean, boolean, char *); void RequestQuitGame(boolean); -void RequestRestartGame(char *); -void CheckGameOver(void); +boolean CheckRestartGame(void); boolean checkGameSolved(void); boolean checkGameFailed(void); boolean checkGameEnded(void);