X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.h;h=c1fb5b127127675c74e5ac749ad53eb9f2d7eccc;hb=ac4f3272beb264e6642bc84c44f3dc08e22680f2;hp=5b2b46a95d8b6a0eaf901672efff41d0dada1cc0;hpb=121088f197f0a6eb62f0642d3524726f5fccbba7;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index 5b2b46a9..c1fb5b12 100644 --- a/src/game.h +++ b/src/game.h @@ -26,6 +26,7 @@ #define NUM_BELT_PARTS 3 #define NUM_PANEL_INVENTORY 8 +#define NUM_PANEL_GRAPHICS 8 #define NUM_PANEL_ELEMENTS 8 #define NUM_PANEL_CE_SCORE 8 @@ -74,7 +75,9 @@ struct GamePanelInfo struct TextPosInfo magic_wall; struct TextPosInfo magic_wall_time; struct TextPosInfo gravity_state; + struct TextPosInfo graphic[NUM_PANEL_GRAPHICS]; struct TextPosInfo element[NUM_PANEL_ELEMENTS]; + struct TextPosInfo element_count[NUM_PANEL_ELEMENTS]; struct TextPosInfo ce_score[NUM_PANEL_CE_SCORE]; struct TextPosInfo ce_score_element[NUM_PANEL_CE_SCORE]; struct TextPosInfo player_name; @@ -112,6 +115,7 @@ struct GameInfo struct GameButtonInfo button; /* values for graphics engine customization */ + boolean use_native_emc_graphics_engine; int forced_scroll_delay_value; int scroll_delay_value; @@ -303,6 +307,8 @@ int GetElementFromGroupElement(int); void DrawGameValue_Time(int); void DrawGameDoorValues(void); +void UpdateAndDisplayGameControlValues(); + void InitGameSound(); void InitGame();