X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.h;h=ba51836515b64bcb36dda560b81aa80201a53fb8;hb=4d331e6a8db3d4b6f1006a70a0fad6f02323c9b9;hp=40470ea723b0c30d559c982ac2d2cb2b965aef9e;hpb=8a0ac1d204ca31a92875d378138e3ec4889ef37c;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index 40470ea7..ba518365 100644 --- a/src/game.h +++ b/src/game.h @@ -16,22 +16,6 @@ #include "main.h" -/* score for elements (also used by editor.c) */ -#define SC_EMERALD 0 -#define SC_DIAMOND 1 -#define SC_BUG 2 -#define SC_SPACESHIP 3 -#define SC_YAMYAM 4 -#define SC_ROBOT 5 -#define SC_PACMAN 6 -#define SC_NUT 7 -#define SC_DYNAMITE 8 -#define SC_KEY 9 -#define SC_TIME_BONUS 10 -#define SC_CRYSTAL 11 -#define SC_PEARL 12 -#define SC_SHIELD 13 - void GetPlayerConfig(void); void DrawGameDoorValues(void); void InitGameSound(); @@ -88,7 +72,6 @@ void TestIfBadThingTouchesOtherBadThing(int, int); void KillHero(struct PlayerInfo *); void BuryHero(struct PlayerInfo *); void RemoveHero(struct PlayerInfo *); -int DigField(struct PlayerInfo *, int, int, int, int, int); boolean SnapField(struct PlayerInfo *, int, int); boolean DropElement(struct PlayerInfo *);