X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.h;h=b658d1f4ec1052f22e4af97ab4b4437fff106597;hb=a1810845210edd7c609a0ce30d235c487a79a1c0;hp=a18b3f0cb56df50a12bda57a4b10044d68e393bf;hpb=2ad9cd3aeb8b97f1cb869dd70f26abd0f7468a81;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index a18b3f0c..b658d1f4 100644 --- a/src/game.h +++ b/src/game.h @@ -25,14 +25,82 @@ #if 1 struct GamePanelInfo { - struct TextPosInfo level; + struct TextPosInfo level_number; struct TextPosInfo gems; struct TextPosInfo inventory; - struct TextPosInfo keys; + struct TextPosInfo key[MAX_NUM_KEYS]; + struct TextPosInfo key_white; + struct TextPosInfo key_white_count; struct TextPosInfo score; struct TextPosInfo time; + struct TextPosInfo time_hh; + struct TextPosInfo time_mm; + struct TextPosInfo time_ss; + struct TextPosInfo drop_next_1; + struct TextPosInfo drop_next_2; + struct TextPosInfo drop_next_3; + struct TextPosInfo drop_next_4; + struct TextPosInfo drop_next_5; + struct TextPosInfo drop_next_6; + struct TextPosInfo drop_next_7; + struct TextPosInfo drop_next_8; + struct TextPosInfo shield_normal; + struct TextPosInfo shield_normal_time; + struct TextPosInfo shield_deadly; + struct TextPosInfo shield_deadly_time; + struct TextPosInfo exit; + struct TextPosInfo em_exit; + struct TextPosInfo sp_exit; + struct TextPosInfo steel_exit; + struct TextPosInfo em_steel_exit; + struct TextPosInfo emc_magic_ball; + struct TextPosInfo emc_magic_ball_switch; + struct TextPosInfo light_switch; + struct TextPosInfo light_switch_time; + struct TextPosInfo timegate_switch; + struct TextPosInfo timegate_switch_time; + struct TextPosInfo switchgate_switch; + struct TextPosInfo emc_lenses; + struct TextPosInfo emc_lenses_time; + struct TextPosInfo emc_magnifier; + struct TextPosInfo emc_magnifier_time; + struct TextPosInfo balloon_switch; + struct TextPosInfo dynabomb_number; + struct TextPosInfo dynabomb_size; + struct TextPosInfo dynabomb_power; + struct TextPosInfo penguins; + struct TextPosInfo sokoban_objects; + struct TextPosInfo sokoban_fields; + struct TextPosInfo robot_wheel; + struct TextPosInfo conveyor_belt_1; + struct TextPosInfo conveyor_belt_1_switch; + struct TextPosInfo conveyor_belt_2; + struct TextPosInfo conveyor_belt_2_switch; + struct TextPosInfo conveyor_belt_3; + struct TextPosInfo conveyor_belt_3_switch; + struct TextPosInfo conveyor_belt_4; + struct TextPosInfo conveyor_belt_4_switch; + struct TextPosInfo magic_wall; + struct TextPosInfo magic_wall_time; + struct TextPosInfo bd_magic_wall; + struct TextPosInfo dc_magic_wall; + struct TextPosInfo player_name; + struct TextPosInfo level_name; + struct TextPosInfo level_author; }; + +struct GameButtonInfo +{ + struct MenuPosInfo stop; + struct MenuPosInfo pause; + struct MenuPosInfo play; + struct MenuPosInfo sound_music; + struct MenuPosInfo sound_loops; + struct MenuPosInfo sound_simple; +}; + #else + struct GamePanelInfo { struct XY level; @@ -48,6 +116,7 @@ struct GameInfo { /* values for control panel */ struct GamePanelInfo panel; + struct GameButtonInfo button; /* values for engine initialization */ int default_push_delay_fixed;