X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.h;h=965d8f0380c75ddb36cd1b7247e77d0be19e6ecd;hb=a4bf969413cdda68ab8bb54a2a1181bdc09cf63a;hp=c8684fe77fa7137ebbc18efaf50a33b44ddfef44;hpb=e5c5bf5c4a76a04f9bf64e92227bf2ef969fd25c;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index c8684fe7..965d8f03 100644 --- a/src/game.h +++ b/src/game.h @@ -27,7 +27,8 @@ #define SCROLL_INIT 0 #define SCROLL_GO_ON 1 -/* explosion position marks */ +/* explosion position and phase marks */ +#define EX_PHASE_START 0 #define EX_NORMAL 0 #define EX_CENTER 1 #define EX_BORDER 2 @@ -74,7 +75,7 @@ void AusgangstuerBlinken(int, int); void EdelsteinFunkeln(int, int); void MauerWaechst(int, int); void MauerAbleger(int, int); -void GameActions(byte); +void GameActions(void); void ScrollLevel(int, int); boolean MoveFigureOneStep(struct PlayerInfo *, int, int, int, int);