X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.h;h=89ec940c23a33818c77b5ae80771645f409d4435;hb=de5791c86b3c80e18b1871d39b9ec207c96c7cbf;hp=13bfdbc10000f13be3ae08863bee87e6b3b13b17;hpb=702700b34e5a5d696b701a0aed89001e075d50f5;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index 13bfdbc1..89ec940c 100644 --- a/src/game.h +++ b/src/game.h @@ -36,6 +36,11 @@ #define STR_SNAPSHOT_MODE_EVERY_COLLECT "every_collect" #define STR_SNAPSHOT_MODE_DEFAULT STR_SNAPSHOT_MODE_OFF +#define STR_SCORES_TYPE_LOCAL_ONLY "local_scores_only" +#define STR_SCORES_TYPE_SERVER_ONLY "server_scores_only" +#define STR_SCORES_TYPE_LOCAL_AND_SERVER "local_and_server_scores" +#define STR_SCORES_TYPE_DEFAULT STR_SCORES_TYPE_LOCAL_AND_SERVER + #define SNAPSHOT_MODE_OFF 0 #define SNAPSHOT_MODE_EVERY_STEP 1 #define SNAPSHOT_MODE_EVERY_MOVE 2 @@ -417,6 +422,8 @@ void UpdateEngineValues(int, int, int, int); void GameWon(void); void GameEnd(void); +void MergeServerScore(void); + void InitPlayerGfxAnimation(struct PlayerInfo *, int, int); void Moving2Blocked(int, int, int *, int *); void Blocked2Moving(int, int, int *, int *); @@ -468,8 +475,8 @@ boolean CheckEngineSnapshotList(void); void CreateGameButtons(void); void FreeGameButtons(void); +void MapLoadSaveButtons(void); void MapUndoRedoButtons(void); -void UnmapUndoRedoButtons(void); void ModifyPauseButtons(void); void MapGameButtons(void); void UnmapGameButtons(void);