X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.h;h=86c26eeb9c90b2758ed9b3f10d587ba6aaab380f;hb=8b685a52cd9bdf6ad20d1fb6e4c8f8d70c99603e;hp=d1431c22b8b236bd7812a8886ac40ab6da1a5e04;hpb=358fe8d37855c22ee5ee4e24d486757500043178;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index d1431c22..86c26eeb 100644 --- a/src/game.h +++ b/src/game.h @@ -1,15 +1,13 @@ -/*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * -*----------------------------------------------------------* -* (c) 1995-2006 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* game.h * -***********************************************************/ +// ============================================================================ +// Rocks'n'Diamonds - McDuffin Strikes Back! +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// game.h +// ============================================================================ #ifndef GAME_H #define GAME_H @@ -30,7 +28,6 @@ #define NUM_PANEL_ELEMENTS 8 #define NUM_PANEL_CE_SCORE 8 -#if 1 struct GamePanelInfo { struct TextPosInfo level_number; @@ -89,26 +86,17 @@ struct GamePanelInfo struct GameButtonInfo { - struct Rect stop; - struct Rect pause; - struct Rect play; - struct Rect sound_music; - struct Rect sound_loops; - struct Rect sound_simple; -}; + struct XY stop; + struct XY pause; + struct XY play; -#else + struct XY sound_music; + struct XY sound_loops; + struct XY sound_simple; -struct GamePanelInfo -{ - struct XY level; - struct XY gems; - struct XY inventory; - struct XY keys; - struct XY score; - struct XY time; + struct XY save; + struct XY load; }; -#endif struct GameInfo { @@ -365,6 +353,7 @@ boolean CheckEngineSnapshot(); void CreateGameButtons(); void FreeGameButtons(); +void MapGameButtons(); void UnmapGameButtons(); void RedrawGameButtons();