X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.h;h=74625440cae7d8ac3b7ca2a8b1b0415f279b81ef;hb=f681967164edaa7709d1082327fa7c309e05fd87;hp=224df856e525130d8e12106c3e7d3b5282933a2d;hpb=93c8731e8f90c740a393896cdbff237068cd49a5;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index 224df856..74625440 100644 --- a/src/game.h +++ b/src/game.h @@ -178,6 +178,9 @@ struct GameInfo boolean max_num_changes_per_frame; boolean use_reverse_scan_direction; + // flag to indicate if mouse events are processed by game engine + boolean use_mouse_events; + // variable within running game int yamyam_content_nr; boolean robot_wheel_active; @@ -215,7 +218,7 @@ struct GameInfo // values for the new EMC elements int lenses_time_left; int magnify_time_left; - boolean ball_state; + boolean ball_active; int ball_content_nr; // values for player idle animation (no effect on engine) @@ -237,6 +240,7 @@ struct GameInfo int centered_player_nr; int centered_player_nr_next; boolean set_centered_player; + boolean set_centered_player_wrap; // values for random number generator initialization after snapshot unsigned int num_random_calls;