X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.h;h=6ecbefc48459689311e83e6e52bc29c32c71bad0;hb=7f44b998d7a52222429d0794d3ec1713f37a7f47;hp=89ec940c23a33818c77b5ae80771645f409d4435;hpb=de5791c86b3c80e18b1871d39b9ec207c96c7cbf;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index 89ec940c..6ecbefc4 100644 --- a/src/game.h +++ b/src/game.h @@ -162,6 +162,7 @@ struct GameInfo boolean use_native_sp_graphics_engine; boolean use_masked_pushing; boolean use_masked_elements; + boolean use_masked_elements_initial; int forced_scroll_delay_value; int scroll_delay_value; int tile_size; @@ -202,7 +203,8 @@ struct GameInfo boolean explosions_delayed; boolean envelope_active; - boolean no_time_limit; // (variable only in very special case) + boolean no_level_time_limit; // (variable only in very special case) + boolean time_limit; // forced by levelset config or setup option int time_final; // time (in seconds) or steps left or played int score_time_final; // time (in frames) or steps played @@ -240,9 +242,6 @@ struct GameInfo // values for special game initialization control boolean restart_level; - // trigger message to ask for restarting the game - char *restart_game_message; - // values for special request dialog control boolean request_active; boolean request_active_or_moving; @@ -377,7 +376,7 @@ struct PlayerInfo int push_delay; int push_delay_value; - unsigned int actual_frame_counter; + DelayCounter actual_frame_counter; int drop_delay; int drop_pressed_delay; @@ -454,8 +453,8 @@ void RaiseScoreElement(int); void RequestQuitGameExt(boolean, boolean, char *); void RequestQuitGame(boolean); void RequestRestartGame(char *); -void CheckGameOver(void); +boolean CheckRestartGame(void); boolean checkGameSolved(void); boolean checkGameFailed(void); boolean checkGameEnded(void);