X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.h;h=656bb396083890e739304799e23fdc5ed63e0243;hb=b2c4f6e649f55c838726a81ac0cc913db1e55536;hp=74625440cae7d8ac3b7ca2a8b1b0415f279b81ef;hpb=f681967164edaa7709d1082327fa7c309e05fd87;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index 74625440..656bb396 100644 --- a/src/game.h +++ b/src/game.h @@ -4,7 +4,7 @@ // (c) 1995-2014 by Artsoft Entertainment // Holger Schemel // info@artsoft.org -// http://www.artsoft.org/ +// https://www.artsoft.org/ // ---------------------------------------------------------------------------- // game.h // ============================================================================ @@ -178,8 +178,9 @@ struct GameInfo boolean max_num_changes_per_frame; boolean use_reverse_scan_direction; - // flag to indicate if mouse events are processed by game engine - boolean use_mouse_events; + // flags to indicate which game actions are used in this game + boolean use_key_actions; + boolean use_mouse_actions; // variable within running game int yamyam_content_nr; @@ -235,6 +236,7 @@ struct GameInfo // values for special request dialog control boolean request_active; + boolean request_active_or_moving; // values for special game control int centered_player_nr; @@ -242,6 +244,9 @@ struct GameInfo boolean set_centered_player; boolean set_centered_player_wrap; + // values for single step mode control + boolean enter_single_step_mode; + // values for random number generator initialization after snapshot unsigned int num_random_calls; @@ -376,6 +381,8 @@ struct PlayerInfo int shield_normal_time_left; int shield_deadly_time_left; + int last_removed_element; + int inventory_element[MAX_INVENTORY_SIZE]; int inventory_infinite_element; int inventory_size; @@ -394,7 +401,7 @@ int GetElementFromGroupElement(int); int getPlayerInventorySize(int); -void DrawGameValue_Time(int); +void UpdateGameDoorValues(void); void DrawGameDoorValues(void); void UpdateAndDisplayGameControlValues(void);