X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.h;h=60c80908d8db67dea556c0955dc6ee8fa6d2391c;hb=3e66c6792cc10afd72877d14eb00d63c3932e872;hp=b18675a3691f6f154b9a918aba3174e94437bf7f;hpb=34392542ff9022d786f7ffe513c8119d49fd5bc5;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index b18675a3..60c80908 100644 --- a/src/game.h +++ b/src/game.h @@ -200,6 +200,7 @@ struct GameInfo boolean no_time_limit; // (variable only in very special case) int time_final; // time (in seconds) or steps left or played + int score_time_final; // time (in frames) or steps played int score; int score_final; @@ -416,6 +417,8 @@ void UpdateEngineValues(int, int, int, int); void GameWon(void); void GameEnd(void); +void MergeServerScore(void); + void InitPlayerGfxAnimation(struct PlayerInfo *, int, int); void Moving2Blocked(int, int, int *, int *); void Blocked2Moving(int, int, int *, int *); @@ -467,8 +470,8 @@ boolean CheckEngineSnapshotList(void); void CreateGameButtons(void); void FreeGameButtons(void); +void MapLoadSaveButtons(void); void MapUndoRedoButtons(void); -void UnmapUndoRedoButtons(void); void ModifyPauseButtons(void); void MapGameButtons(void); void UnmapGameButtons(void);