X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.h;h=5739ecf0668eb82c770c3c568264b5a86cd47fa6;hb=ab8e032c1d2c7ec3df6b8491bdbd8f8e57c7dc70;hp=d1323f0e4589aaaac4cf41292dcb56d7f7a4123f;hpb=de5140b18022b8d5db653e1175e7ffd202b2645d;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index d1323f0e..5739ecf0 100644 --- a/src/game.h +++ b/src/game.h @@ -156,6 +156,7 @@ struct GameInfo boolean use_native_emc_graphics_engine; boolean use_native_sp_graphics_engine; boolean use_masked_pushing; + boolean use_masked_elements; int forced_scroll_delay_value; int scroll_delay_value; int tile_size; @@ -381,6 +382,8 @@ struct PlayerInfo int shield_normal_time_left; int shield_deadly_time_left; + int last_removed_element; + int inventory_element[MAX_INVENTORY_SIZE]; int inventory_infinite_element; int inventory_size; @@ -399,7 +402,7 @@ int GetElementFromGroupElement(int); int getPlayerInventorySize(int); -void DrawGameValue_Time(int); +void UpdateGameDoorValues(void); void DrawGameDoorValues(void); void UpdateAndDisplayGameControlValues(void);