X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.h;h=54c3784f8687a09218c38fa418e0fe9641dc0f0b;hb=e2d2518810a4ab32f6dfd32faa83869307b3aa3d;hp=8b76cb7aea155dd7c2acda4102b177f522176d0d;hpb=b7d31643c9c84104fb3ebef778e545928610ff65;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index 8b76cb7a..54c3784f 100644 --- a/src/game.h +++ b/src/game.h @@ -31,7 +31,7 @@ #define EX_BORDER 2 /* fundamental game speed */ -#define GAME_FRAME_DELAY 4 +#define GAME_FRAME_DELAY 2 #define FFWD_FRAME_DELAY 1 #define FRAMES_PER_SECOND (100 / GAME_FRAME_DELAY) @@ -76,6 +76,9 @@ void GameActions(void); void ScrollLevel(int, int); BOOL MoveFigureOneStep(int, int, int, int); BOOL MoveFigure(int, int); + +void ScrollFigure(int); + void TestIfGoodThingHitsBadThing(int, int); void TestIfBadThingHitsGoodThing(int, int); void TestIfHeroHitsBadThing(void);