X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.h;h=52202d061e74c7f94b56ec8ba2a389bb1c160088;hb=9991027ba0e61f105a15d517461614fce184ba48;hp=f4216805b6606b776b1e06cb562de5db66416b2b;hpb=041e5e848c15b4a07020a6d9fe392fcda53d72a8;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index f4216805..52202d06 100644 --- a/src/game.h +++ b/src/game.h @@ -183,6 +183,7 @@ struct PlayerInfo boolean connected; /* player connected (locally or via network) */ boolean active; /* player present and connected */ boolean killed; /* player maybe present/active, but killed */ + boolean reanimated; /* player maybe killed, but reanimated */ int index_nr; /* player number (0 to 3) */ int index_bit; /* player number bit (1 << 0 to 1 << 3) */ @@ -202,8 +203,9 @@ struct PlayerInfo int GfxAction; - boolean use_murphy; + int initial_element; /* EL_PLAYER_1 to EL_PLAYER_4 or EL_SP_MURPHY */ int artwork_element; + boolean use_murphy; boolean block_last_field; int block_delay_adjustment; /* needed for different engine versions */