X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.h;h=52202d061e74c7f94b56ec8ba2a389bb1c160088;hb=5892805548bddfab434b9f1a0d376e4bf2cb10a4;hp=d68147085c70fd0a9110834513e54513c443fb1b;hpb=6d06ba238902736bb99714dc8122bb32a286577a;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index d6814708..52202d06 100644 --- a/src/game.h +++ b/src/game.h @@ -42,6 +42,7 @@ struct GamePanelInfo struct TextPosInfo key_white; struct TextPosInfo key_white_count; struct TextPosInfo score; + struct TextPosInfo highscore; struct TextPosInfo time; struct TextPosInfo time_hh; struct TextPosInfo time_mm; @@ -182,6 +183,7 @@ struct PlayerInfo boolean connected; /* player connected (locally or via network) */ boolean active; /* player present and connected */ boolean killed; /* player maybe present/active, but killed */ + boolean reanimated; /* player maybe killed, but reanimated */ int index_nr; /* player number (0 to 3) */ int index_bit; /* player number bit (1 << 0 to 1 << 3) */ @@ -201,8 +203,9 @@ struct PlayerInfo int GfxAction; - boolean use_murphy; + int initial_element; /* EL_PLAYER_1 to EL_PLAYER_4 or EL_SP_MURPHY */ int artwork_element; + boolean use_murphy; boolean block_last_field; int block_delay_adjustment; /* needed for different engine versions */ @@ -307,6 +310,8 @@ int GetElementFromGroupElement(int); void DrawGameValue_Time(int); void DrawGameDoorValues(void); +void UpdateAndDisplayGameControlValues(); + void InitGameSound(); void InitGame();