X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.h;h=4532367944b698fb9d1a4396eece66ef9c15d58d;hb=c0f3e2e3c8f0c8b88fca68375d0b942bda8ffcbf;hp=4190c9ec25654399b8e877d73b2999ec6c9ceef2;hpb=90c3a49422dd88de77ffc7b8dd1d4f1d73d0d9a3;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index 4190c9ec..45323679 100644 --- a/src/game.h +++ b/src/game.h @@ -86,6 +86,9 @@ struct GameInfo int centered_player_nr; int centered_player_nr_next; boolean set_centered_player; + + /* values for random number generator initialization after snapshot */ + unsigned long num_random_calls; }; struct PlayerInfo @@ -183,6 +186,8 @@ struct PlayerInfo int step_counter; int score; + int score_final; + int gems_still_needed; int sokobanfields_still_needed; int lights_still_needed; @@ -197,9 +202,8 @@ struct PlayerInfo int inventory_size; }; - extern struct GameInfo game; -extern struct PlayerInfo stored_player[], *local_player; +extern struct PlayerInfo stored_player[MAX_PLAYERS], *local_player; #ifdef DEBUG @@ -238,6 +242,14 @@ void RaiseScore(int); void RaiseScoreElement(int); void RequestQuitGame(boolean); +unsigned int InitEngineRandom_RND(long); +unsigned int RND(int); + +void FreeEngineSnapshot(); +void LoadEngineSnapshot(); +void SaveEngineSnapshot(); +boolean CheckEngineSnapshot(); + void CreateGameButtons(); void FreeGameButtons(); void UnmapGameButtons();