X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.h;h=40470ea723b0c30d559c982ac2d2cb2b965aef9e;hb=0a37fd0ca34e2ff68d0f8caa958a926e947fd6d3;hp=278ff72c582ec27f8040edeef8cb6cb7b485d070;hpb=bc1e7fc2edb32a410dfa7cf098933010d5014761;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index 278ff72c..40470ea7 100644 --- a/src/game.h +++ b/src/game.h @@ -54,7 +54,6 @@ void DynaExplode(int, int); void Bang(int, int); void Blurb(int, int); void Impact(int, int); -void TurnRound(int, int); void StartMoving(int, int); void ContinueMoving(int, int); int AmoebeNachbarNr(int, int); @@ -73,6 +72,7 @@ void AusgangstuerBlinken(int, int); void EdelsteinFunkeln(int, int); void MauerWaechst(int, int); void MauerAbleger(int, int); + void GameActions(void); void ScrollLevel(int, int); @@ -92,7 +92,7 @@ int DigField(struct PlayerInfo *, int, int, int, int, int); boolean SnapField(struct PlayerInfo *, int, int); boolean DropElement(struct PlayerInfo *); -void InitPlaySoundLevel(); +void InitPlayLevelSound(); void RaiseScore(int); void RaiseScoreElement(int);