X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.h;h=36d4a6af33589e1b34a81af1edd052af8a294754;hb=60905b7f08ae9a2c88299731a8ce490c31d8b6e0;hp=224df856e525130d8e12106c3e7d3b5282933a2d;hpb=93c8731e8f90c740a393896cdbff237068cd49a5;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index 224df856..36d4a6af 100644 --- a/src/game.h +++ b/src/game.h @@ -178,6 +178,10 @@ struct GameInfo boolean max_num_changes_per_frame; boolean use_reverse_scan_direction; + // flags to indicate which game actions are used in this game + boolean use_key_actions; + boolean use_mouse_actions; + // variable within running game int yamyam_content_nr; boolean robot_wheel_active; @@ -215,7 +219,7 @@ struct GameInfo // values for the new EMC elements int lenses_time_left; int magnify_time_left; - boolean ball_state; + boolean ball_active; int ball_content_nr; // values for player idle animation (no effect on engine) @@ -237,6 +241,7 @@ struct GameInfo int centered_player_nr; int centered_player_nr_next; boolean set_centered_player; + boolean set_centered_player_wrap; // values for random number generator initialization after snapshot unsigned int num_random_calls;