X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.h;h=20b8e89af99bd53e7b7ce3072faf0ee0abce8b88;hb=eae2f3467caaaf64a9370c1acd8cecf11fd58328;hp=56ba8a31a8c26b9266cd4681b18e465ba5471c22;hpb=95d786b6fe8474c30a22f839751e0d04c7682ded;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index 56ba8a31..20b8e89a 100644 --- a/src/game.h +++ b/src/game.h @@ -16,12 +16,25 @@ #include "main.h" +/* score for elements (also used by editor.c) */ +#define SC_EDELSTEIN 0 +#define SC_DIAMANT 1 +#define SC_KAEFER 2 +#define SC_FLIEGER 3 +#define SC_MAMPFER 4 +#define SC_ROBOT 5 +#define SC_PACMAN 6 +#define SC_KOKOSNUSS 7 +#define SC_DYNAMIT 8 +#define SC_SCHLUESSEL 9 +#define SC_ZEITBONUS 10 + void GetPlayerConfig(void); void InitGame(void); void InitMovDir(int, int); void InitAmoebaNr(int, int); void GameWon(void); -boolean NewHiScore(void); +int NewHiScore(void); void InitMovingField(int, int, int); void Moving2Blocked(int, int, int *, int *); void Blocked2Moving(int, int, int *, int *); @@ -78,4 +91,7 @@ void PlaySoundLevel(int, int, int); void RaiseScore(int); void RaiseScoreElement(int); +void CreateGameButtons(); +void UnmapGameButtons(); + #endif