X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.h;h=1d7f9cf5df9f9ef4f8391a6304d0a0cb4c0b445f;hb=130737058201069bf104d946d48ffd6a05693873;hp=5d5e887d4857270541ce491bd39c2e3a88128102;hpb=4a1cf573aae3a92b4ca910482d425e8b789b32eb;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index 5d5e887d..1d7f9cf5 100644 --- a/src/game.h +++ b/src/game.h @@ -232,6 +232,9 @@ struct PlayerInfo byte programmed_action; /* action forced by game itself (like moving through doors); overrides other actions */ + struct MouseActionInfo mouse_action; /* (used by MM engine only) */ + struct MouseActionInfo effective_mouse_action; /* (used by MM engine only) */ + int jx, jy, last_jx, last_jy; int MovDir, MovPos, GfxDir, GfxPos; int Frame, StepFrame; @@ -382,6 +385,10 @@ void ScrollLevel(int, int); void InitPlayLevelSound(); void PlayLevelSound_EM(int, int, int, int); void PlayLevelSound_SP(int, int, int, int); +void PlayLevelSound_MM(int, int, int, int); +void PlaySound_MM(int); +void PlaySoundLoop_MM(int); +void StopSound_MM(int); void RaiseScore(int); void RaiseScoreElement(int);