X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.h;h=081964f58922999c0ce824d7e1e9aaa4ea74b584;hb=2c03953e712c427c94c02cdb1e15cd9e99e9e116;hp=b23c4241f37a3e571ba0677fc28821ac771e3d98;hpb=681721dddc91bcdaef50002d1e861cc8d484e938;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index b23c4241..081964f5 100644 --- a/src/game.h +++ b/src/game.h @@ -30,6 +30,7 @@ #define SC_ZEITBONUS 10 void GetPlayerConfig(void); +void DrawGameDoorValues(void); void InitGame(void); void InitMovDir(int, int); void InitAmoebaNr(int, int); @@ -74,13 +75,15 @@ boolean MoveFigure(struct PlayerInfo *, int, int); void ScrollFigure(struct PlayerInfo *, int); void ScrollScreen(struct PlayerInfo *, int); -void TestIfGoodThingHitsBadThing(int, int); -void TestIfBadThingHitsGoodThing(int, int); -void TestIfHeroHitsBadThing(int, int); -void TestIfBadThingHitsHero(int, int); -void TestIfFriendHitsBadThing(int, int); -void TestIfBadThingHitsFriend(int, int); -void TestIfBadThingHitsOtherBadThing(int, int); +void TestIfGoodThingHitsBadThing(int, int, int); +void TestIfBadThingHitsGoodThing(int, int, int); +void TestIfHeroTouchesBadThing(int, int); +void TestIfHeroRunsIntoBadThing(int, int, int); +void TestIfBadThingTouchesHero(int, int); +void TestIfBadThingRunsIntoHero(int, int, int); +void TestIfFriendTouchesBadThing(int, int); +void TestIfBadThingTouchesFriend(int, int); +void TestIfBadThingTouchesOtherBadThing(int, int); void KillHero(struct PlayerInfo *); void BuryHero(struct PlayerInfo *); void RemoveHero(struct PlayerInfo *); @@ -90,6 +93,7 @@ boolean PlaceBomb(struct PlayerInfo *); void PlaySoundLevel(int, int, int); void RaiseScore(int); void RaiseScoreElement(int); +void RequestQuitGame(boolean); void CreateGameButtons(); void UnmapGameButtons();