X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.h;h=0319a8df9594e7c3aad85dec2ce7683730c1f74e;hb=931d95b5;hp=195f4202a1dce1a8cb858b142f8f3b2dd15c94eb;hpb=4666f6614557b1a47fda7442da7523519a4a1ac6;p=rocksndiamonds.git diff --git a/src/game.h b/src/game.h index 195f4202..0319a8df 100644 --- a/src/game.h +++ b/src/game.h @@ -243,6 +243,7 @@ struct GameInfo // values for handling states for solved level and game over boolean LevelSolved; + boolean GamePlayed; boolean GameOver; boolean LevelSolved_GameWon; @@ -280,6 +281,7 @@ struct PlayerInfo devices when in single player mode */ byte programmed_action; /* action forced by game itself (like moving through doors); overrides other actions */ + byte snap_action; // action from TAS snap keys struct MouseActionInfo mouse_action; // (used by MM engine only) struct MouseActionInfo effective_mouse_action; // (used by MM engine only)