X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.c;h=f6e10265b6e5387dde3f85f6a0d233debf7bbaed;hb=c4e1a476135ce36417cdd797481feeaaff4301af;hp=fd89096ab4dd6259aa320061a3f290e44bca3533;hpb=3d07b68a314ce189f207e42d95f786979662410d;p=rocksndiamonds.git diff --git a/src/game.c b/src/game.c index fd89096a..f6e10265 100644 --- a/src/game.c +++ b/src/game.c @@ -1,14 +1,14 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2000 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* game.c * +* game.c * ***********************************************************/ #include "libgame/libgame.h" @@ -761,8 +761,8 @@ void InitGame() OpenDoor(DOOR_OPEN_ALL); - if (setup.sound_music) - PlaySoundLoop(background_loop[level_nr % num_bg_loops]); + if (setup.sound_music && num_bg_loops) + PlayMusic(level_nr % num_bg_loops); KeyboardAutoRepeatOff(); @@ -6082,7 +6082,7 @@ void CreateGameButtons() for (i=0; i