X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.c;h=f6e10265b6e5387dde3f85f6a0d233debf7bbaed;hb=c4e1a476135ce36417cdd797481feeaaff4301af;hp=ab7dbb5576784c19827a55245935f8097e0f98fa;hpb=2ae6ae8ed951e87fcba7c363705cd6ddea8de91c;p=rocksndiamonds.git diff --git a/src/game.c b/src/game.c index ab7dbb55..f6e10265 100644 --- a/src/game.c +++ b/src/game.c @@ -761,8 +761,8 @@ void InitGame() OpenDoor(DOOR_OPEN_ALL); - if (setup.sound_music) - PlaySoundLoop(background_loop[level_nr % num_bg_loops]); + if (setup.sound_music && num_bg_loops) + PlayMusic(level_nr % num_bg_loops); KeyboardAutoRepeatOff(); @@ -6227,12 +6227,13 @@ static void HandleGameButtons(struct GadgetInfo *gi) if (setup.sound_music) { setup.sound_music = FALSE; - FadeSound(background_loop[level_nr % num_bg_loops]); + FadeMusic(); } else if (audio.loops_available) { setup.sound = setup.sound_music = TRUE; - PlaySoundLoop(background_loop[level_nr % num_bg_loops]); + if (num_bg_loops) + PlayMusic(level_nr % num_bg_loops); } break;