X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.c;h=f280dbacc2825b7d973b4b34e22a264394f26232;hb=2c89261a1186ffc19bd6e5f82e9369bee1545e2f;hp=087c63e25c7bc2b2b5ccf2f4964a1c495c9f2425;hpb=f47cd4b09952aaf95d16542f6b53f2d8bf9e1d7d;p=rocksndiamonds.git diff --git a/src/game.c b/src/game.c index 087c63e2..f280dbac 100644 --- a/src/game.c +++ b/src/game.c @@ -3134,8 +3134,15 @@ void Explode(int ex, int ey, int phase, int mode) return; #endif +#if 1 + if (mode == EX_TYPE_NORMAL || + mode == EX_TYPE_CENTER || + mode == EX_TYPE_CROSS) + PlayLevelSoundAction(ex, ey, ACTION_EXPLODING); +#else if (mode == EX_TYPE_NORMAL || mode == EX_TYPE_CENTER) PlayLevelSoundAction(ex, ey, ACTION_EXPLODING); +#endif /* remove things displayed in background while burning dynamite */ if (Back[ex][ey] != EL_EMPTY && !IS_INDESTRUCTIBLE(Back[ex][ey]))