X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.c;h=e17ce2ddff7d823192da707d32ea568c83c9ca51;hb=d2fe3484366d23690887c6547636cd681db22007;hp=0b52048d657b6e2243a4ebb8bb2830e4fb2caef6;hpb=80e176e969192ac90d74ef83b4ab22dc0fe21b7a;p=rocksndiamonds.git diff --git a/src/game.c b/src/game.c index 0b52048d..e17ce2dd 100644 --- a/src/game.c +++ b/src/game.c @@ -86,7 +86,8 @@ #define EX_TYPE_SINGLE_TILE (EX_TYPE_CENTER | EX_TYPE_BORDER) #if 1 -#define PANEL_DEACTIVATED(p) ((p)->x < 0 || (p)->y < 0) +#define PANEL_OFF() (local_player->LevelSolved_PanelOff) +#define PANEL_DEACTIVATED(p) ((p)->x < 0 || (p)->y < 0 || PANEL_OFF()) #define PANEL_XPOS(p) (DX + ALIGNED_MENU_XPOS(p)) #define PANEL_YPOS(p) (DY + ALIGNED_MENU_YPOS(p)) #else @@ -919,6 +920,8 @@ static void SetPlayerMoveSpeed(struct PlayerInfo *player, int move_stepsize, void GetPlayerConfig() { + GameFrameDelay = setup.game_frame_delay; + if (!audio.sound_available) setup.sound_simple = FALSE; @@ -937,57 +940,6 @@ void GetPlayerConfig() InitJoysticks(); } -static int getBeltNrFromBeltElement(int element) -{ - return (element < EL_CONVEYOR_BELT_2_LEFT ? 0 : - element < EL_CONVEYOR_BELT_3_LEFT ? 1 : - element < EL_CONVEYOR_BELT_4_LEFT ? 2 : 3); -} - -static int getBeltNrFromBeltActiveElement(int element) -{ - return (element < EL_CONVEYOR_BELT_2_LEFT_ACTIVE ? 0 : - element < EL_CONVEYOR_BELT_3_LEFT_ACTIVE ? 1 : - element < EL_CONVEYOR_BELT_4_LEFT_ACTIVE ? 2 : 3); -} - -static int getBeltNrFromBeltSwitchElement(int element) -{ - return (element < EL_CONVEYOR_BELT_2_SWITCH_LEFT ? 0 : - element < EL_CONVEYOR_BELT_3_SWITCH_LEFT ? 1 : - element < EL_CONVEYOR_BELT_4_SWITCH_LEFT ? 2 : 3); -} - -static int getBeltDirNrFromBeltSwitchElement(int element) -{ - static int belt_base_element[4] = - { - EL_CONVEYOR_BELT_1_SWITCH_LEFT, - EL_CONVEYOR_BELT_2_SWITCH_LEFT, - EL_CONVEYOR_BELT_3_SWITCH_LEFT, - EL_CONVEYOR_BELT_4_SWITCH_LEFT - }; - - int belt_nr = getBeltNrFromBeltSwitchElement(element); - int belt_dir_nr = element - belt_base_element[belt_nr]; - - return (belt_dir_nr % 3); -} - -static int getBeltDirFromBeltSwitchElement(int element) -{ - static int belt_move_dir[3] = - { - MV_LEFT, - MV_NONE, - MV_RIGHT - }; - - int belt_dir_nr = getBeltDirNrFromBeltSwitchElement(element); - - return belt_move_dir[belt_dir_nr]; -} - static int get_element_from_group_element(int element) { if (IS_GROUP_ELEMENT(element)) @@ -2240,7 +2192,9 @@ void InitGame() player->LevelSolved = FALSE; player->GameOver = FALSE; + player->LevelSolved_GameWon = FALSE; player->LevelSolved_GameEnd = FALSE; + player->LevelSolved_PanelOff = FALSE; player->LevelSolved_SaveTape = FALSE; player->LevelSolved_SaveScore = FALSE; } @@ -2972,10 +2926,12 @@ void GameWon() { static int time, time_final; static int score, score_final; - static int game_over_delay = 0; - int game_over_delay_value = 50; + static int game_over_delay_1 = 0; + static int game_over_delay_2 = 0; + int game_over_delay_value_1 = 50; + int game_over_delay_value_2 = 50; - if (!local_player->LevelSolved_GameEnd) + if (!local_player->LevelSolved_GameWon) { int i; @@ -2983,7 +2939,7 @@ void GameWon() if (local_player->MovPos) return; - local_player->LevelSolved_GameEnd = TRUE; + local_player->LevelSolved_GameWon = TRUE; local_player->LevelSolved_SaveTape = tape.recording; local_player->LevelSolved_SaveScore = !tape.playing; @@ -2994,7 +2950,8 @@ void GameWon() TapeStop(); #endif - game_over_delay = game_over_delay_value; + game_over_delay_1 = game_over_delay_value_1; + game_over_delay_2 = game_over_delay_value_2; time = time_final = (level.time == 0 ? TimePlayed : TimeLeft); score = score_final = local_player->score_final; @@ -3076,9 +3033,9 @@ void GameWon() PlaySound(SND_GAME_WINNING); } - if (game_over_delay > 0) + if (game_over_delay_1 > 0) { - game_over_delay--; + game_over_delay_1--; return; } @@ -3101,7 +3058,22 @@ void GameWon() PlaySoundLoop(SND_GAME_LEVELTIME_BONUS); else PlaySound(SND_GAME_LEVELTIME_BONUS); + + return; + } + + local_player->LevelSolved_PanelOff = TRUE; + + if (game_over_delay_2 > 0) + { + game_over_delay_2--; + + return; } + +#if 1 + GameEnd(); +#endif } void GameEnd() @@ -3109,6 +3081,8 @@ void GameEnd() int hi_pos; boolean raise_level = FALSE; + local_player->LevelSolved_GameEnd = TRUE; + CloseDoor(DOOR_CLOSE_1); if (local_player->LevelSolved_SaveTape) @@ -9868,7 +9842,7 @@ void GameActions() AllPlayersGone = TRUE; } - if (local_player->LevelSolved) + if (local_player->LevelSolved && !local_player->LevelSolved_GameEnd) GameWon(); if (AllPlayersGone && !TAPE_IS_STOPPED(tape)) @@ -10565,12 +10539,39 @@ static boolean AllPlayersInVisibleScreen() void ScrollLevel(int dx, int dy) { +#if 1 + static Bitmap *bitmap_db_field2 = NULL; + int softscroll_offset = (setup.soft_scrolling ? TILEX : 0); + int x, y; +#else int i, x, y; +#endif /* only horizontal XOR vertical scroll direction allowed */ if ((dx == 0 && dy == 0) || (dx != 0 && dy != 0)) return; +#if 1 + if (bitmap_db_field2 == NULL) + bitmap_db_field2 = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH); + + BlitBitmap(drawto_field, bitmap_db_field2, + FX + TILEX * (dx == -1) - softscroll_offset, + FY + TILEY * (dy == -1) - softscroll_offset, + SXSIZE - TILEX * (dx != 0) + 2 * softscroll_offset, + SYSIZE - TILEY * (dy != 0) + 2 * softscroll_offset, + FX + TILEX * (dx == 1) - softscroll_offset, + FY + TILEY * (dy == 1) - softscroll_offset); + BlitBitmap(bitmap_db_field2, drawto_field, + FX + TILEX * (dx == 1) - softscroll_offset, + FY + TILEY * (dy == 1) - softscroll_offset, + SXSIZE - TILEX * (dx != 0) + 2 * softscroll_offset, + SYSIZE - TILEY * (dy != 0) + 2 * softscroll_offset, + FX + TILEX * (dx == 1) - softscroll_offset, + FY + TILEY * (dy == 1) - softscroll_offset); + +#else + #if 1 int xsize = (BX2 - BX1 + 1); int ysize = (BY2 - BY1 + 1); @@ -10588,26 +10589,11 @@ void ScrollLevel(int dx, int dy) FX + TILEX * (dx != 0 ? i : 0), FY + TILEY * (dy != 0 ? i : 0)); } + #else int softscroll_offset = (setup.soft_scrolling ? TILEX : 0); -#if 1 - BlitBitmap(drawto_field, bitmap_db_field2, - FX + TILEX * (dx == -1) - softscroll_offset, - FY + TILEY * (dy == -1) - softscroll_offset, - SXSIZE - TILEX * (dx != 0) + 2 * softscroll_offset, - SYSIZE - TILEY * (dy != 0) + 2 * softscroll_offset, - FX + TILEX * (dx == 1) - softscroll_offset, - FY + TILEY * (dy == 1) - softscroll_offset); - BlitBitmap(bitmap_db_field2, drawto_field, - FX + TILEX * (dx == 1) - softscroll_offset, - FY + TILEY * (dy == 1) - softscroll_offset, - SXSIZE - TILEX * (dx != 0) + 2 * softscroll_offset, - SYSIZE - TILEY * (dy != 0) + 2 * softscroll_offset, - FX + TILEX * (dx == 1) - softscroll_offset, - FY + TILEY * (dy == 1) - softscroll_offset); -#else BlitBitmap(drawto_field, drawto_field, FX + TILEX * (dx == -1) - softscroll_offset, FY + TILEY * (dy == -1) - softscroll_offset,