X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.c;h=c3dc82cc2631d07c03bc56ce83bb4b3e9ddd6e8a;hb=b51083a87e5e21658e3a97e2e6d02f15622bf896;hp=4e1c699d28a5768cc56a2a6c80586f85a9f85403;hpb=3c0d675c61f850035b0c13853d93180c6b16dae7;p=rocksndiamonds.git diff --git a/src/game.c b/src/game.c index 4e1c699d..c3dc82cc 100644 --- a/src/game.c +++ b/src/game.c @@ -4717,6 +4717,19 @@ static void LevelSolved_SetFinalGameValues(void) game.LevelSolved_CountingHealth = game.health_final; } +static void LevelSolved_DisplayFinalGameValues(int time, int score, int health) +{ + game.LevelSolved_CountingTime = time; + game.LevelSolved_CountingScore = score; + game.LevelSolved_CountingHealth = health; + + game_panel_controls[GAME_PANEL_TIME].value = time; + game_panel_controls[GAME_PANEL_SCORE].value = score; + game_panel_controls[GAME_PANEL_HEALTH].value = health; + + DisplayGameControlValues(); +} + static void LevelSolved(void) { if (level.game_engine_type == GAME_ENGINE_TYPE_RND && @@ -4777,6 +4790,9 @@ void GameWon(void) score = score_final = game.score_final; health = health_final = game.health_final; + // update game panel values before (delayed) counting of score (if any) + LevelSolved_DisplayFinalGameValues(time, score, health); + // if level has time score defined, calculate new final game values if (time_score > 0) { @@ -4817,13 +4833,7 @@ void GameWon(void) time = time_final; score = score_final; - game.LevelSolved_CountingTime = time; - game.LevelSolved_CountingScore = score; - - game_panel_controls[GAME_PANEL_TIME].value = time; - game_panel_controls[GAME_PANEL_SCORE].value = score; - - DisplayGameControlValues(); + LevelSolved_DisplayFinalGameValues(time, score, health); } if (level.game_engine_type == GAME_ENGINE_TYPE_RND) @@ -4900,13 +4910,7 @@ void GameWon(void) if (time == time_final) score = score_final; - game.LevelSolved_CountingTime = time; - game.LevelSolved_CountingScore = score; - - game_panel_controls[GAME_PANEL_TIME].value = time; - game_panel_controls[GAME_PANEL_SCORE].value = score; - - DisplayGameControlValues(); + LevelSolved_DisplayFinalGameValues(time, score, health); if (time == time_final) StopSound(SND_GAME_LEVELTIME_BONUS); @@ -4932,13 +4936,7 @@ void GameWon(void) health += health_count_dir; score += time_score; - game.LevelSolved_CountingHealth = health; - game.LevelSolved_CountingScore = score; - - game_panel_controls[GAME_PANEL_HEALTH].value = health; - game_panel_controls[GAME_PANEL_SCORE].value = score; - - DisplayGameControlValues(); + LevelSolved_DisplayFinalGameValues(time, score, health); if (health == health_final) StopSound(SND_GAME_LEVELTIME_BONUS); @@ -13970,7 +13968,11 @@ static void TestFieldAfterSnapping(int x, int y, int element, int direction, if (level.finish_dig_collect) { int dig_side = MV_DIR_OPPOSITE(direction); + int change_event = (IS_DIGGABLE(element) ? CE_PLAYER_DIGS_X : + CE_PLAYER_COLLECTS_X); + CheckTriggeredElementChangeByPlayer(x, y, element, change_event, + player_index_bit, dig_side); CheckTriggeredElementChangeByPlayer(x, y, element, CE_PLAYER_SNAPS_X, player_index_bit, dig_side); } @@ -16164,12 +16166,18 @@ static void UnmapGameButtonsAtSamePosition(int id) static void UnmapGameButtonsAtSamePosition_All(void) { - if (setup.show_snapshot_buttons) + if (setup.show_load_save_buttons) { UnmapGameButtonsAtSamePosition(GAME_CTRL_ID_SAVE); UnmapGameButtonsAtSamePosition(GAME_CTRL_ID_PAUSE2); UnmapGameButtonsAtSamePosition(GAME_CTRL_ID_LOAD); } + else if (setup.show_undo_redo_buttons) + { + UnmapGameButtonsAtSamePosition(GAME_CTRL_ID_UNDO); + UnmapGameButtonsAtSamePosition(GAME_CTRL_ID_PAUSE2); + UnmapGameButtonsAtSamePosition(GAME_CTRL_ID_REDO); + } else { UnmapGameButtonsAtSamePosition(GAME_CTRL_ID_STOP); @@ -16182,17 +16190,13 @@ static void UnmapGameButtonsAtSamePosition_All(void) } } -static void MapGameButtonsAtSamePosition(int id) +void MapLoadSaveButtons(void) { - int i; - - for (i = 0; i < NUM_GAME_BUTTONS; i++) - if (i != id && - gamebutton_info[i].pos->x == gamebutton_info[id].pos->x && - gamebutton_info[i].pos->y == gamebutton_info[id].pos->y) - MapGadget(game_gadget[i]); + UnmapGameButtonsAtSamePosition(GAME_CTRL_ID_LOAD); + UnmapGameButtonsAtSamePosition(GAME_CTRL_ID_SAVE); - UnmapGameButtonsAtSamePosition_All(); + MapGadget(game_gadget[GAME_CTRL_ID_LOAD]); + MapGadget(game_gadget[GAME_CTRL_ID_SAVE]); } void MapUndoRedoButtons(void) @@ -16204,15 +16208,6 @@ void MapUndoRedoButtons(void) MapGadget(game_gadget[GAME_CTRL_ID_REDO]); } -void UnmapUndoRedoButtons(void) -{ - UnmapGadget(game_gadget[GAME_CTRL_ID_UNDO]); - UnmapGadget(game_gadget[GAME_CTRL_ID_REDO]); - - MapGameButtonsAtSamePosition(GAME_CTRL_ID_UNDO); - MapGameButtonsAtSamePosition(GAME_CTRL_ID_REDO); -} - void ModifyPauseButtons(void) { static int ids[] = @@ -16234,9 +16229,7 @@ static void MapGameButtonsExt(boolean on_tape) int i; for (i = 0; i < NUM_GAME_BUTTONS; i++) - if ((!on_tape || gamebutton_info[i].allowed_on_tape) && - i != GAME_CTRL_ID_UNDO && - i != GAME_CTRL_ID_REDO) + if (!on_tape || gamebutton_info[i].allowed_on_tape) MapGadget(game_gadget[i]); UnmapGameButtonsAtSamePosition_All(); @@ -16328,6 +16321,8 @@ static void GameUndoRedoExt(void) DrawVideoDisplay(VIDEO_STATE_FRAME_ON, FrameCounter); DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0); + ModifyPauseButtons(); + BackToFront(); } @@ -16336,8 +16331,12 @@ static void GameUndo(int steps) if (!CheckEngineSnapshotList()) return; + int tape_property_bits = tape.property_bits; + LoadEngineSnapshot_Undo(steps); + tape.property_bits |= tape_property_bits | TAPE_PROPERTY_SNAPSHOT; + GameUndoRedoExt(); } @@ -16346,8 +16345,12 @@ static void GameRedo(int steps) if (!CheckEngineSnapshotList()) return; + int tape_property_bits = tape.property_bits; + LoadEngineSnapshot_Redo(steps); + tape.property_bits |= tape_property_bits | TAPE_PROPERTY_SNAPSHOT; + GameUndoRedoExt(); }