X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.c;h=c0d43b8bf432636e9960977340fedff96188d52f;hb=0a05f4c2fbfe8ef1c372694a10d94818bff18d09;hp=2acc4c9453c5fa649aa42c2fb4f8c1a8078bf1f8;hpb=bf7f1c667ad861d6cadacd0b9d6fe517be977a6e;p=rocksndiamonds.git diff --git a/src/game.c b/src/game.c index 2acc4c94..c0d43b8b 100644 --- a/src/game.c +++ b/src/game.c @@ -19,7 +19,6 @@ #include "init.h" #include "files.h" #include "tape.h" -#include "joystick.h" #include "network.h" /* this switch controls how rocks move horizontally */ @@ -174,10 +173,10 @@ void GetPlayerConfig() setup.sound = FALSE; if (!audio.loops_available) - { setup.sound_loops = FALSE; + + if (!audio.music_available) setup.sound_music = FALSE; - } if (!video.fullscreen_available) setup.fullscreen = FALSE; @@ -6516,7 +6515,7 @@ static void HandleGameButtons(struct GadgetInfo *gi) setup.sound_music = FALSE; FadeMusic(); } - else if (audio.loops_available) + else if (audio.music_available) { setup.sound = setup.sound_music = TRUE; if (num_bg_loops)