X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.c;h=95d5555ac234d479f76f6e5f74ea0f8ab3fe1dda;hb=bedda26c9679746341258d3c69cc36793051d4c2;hp=b5eea7d8b71b25c8604b425c0d3bb5be95881b3c;hpb=2e255c50ce0d6725e69da61dcf0f7254874da15e;p=rocksndiamonds.git diff --git a/src/game.c b/src/game.c index b5eea7d8..95d5555a 100644 --- a/src/game.c +++ b/src/game.c @@ -3966,6 +3966,9 @@ void InitGame() FadeIn(fade_mask); + if (level.game_engine_type == GAME_ENGINE_TYPE_MM) + InitGameEngine_MM_AfterFadingIn(); + #if 1 // full screen redraw is required at this point in the following cases: // - special editor door undrawn when game was started from level editor