X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.c;h=8236de116efc9e0c3f2a2c12d064967ac044fac5;hb=8027f83cb6288618be3892b268760f25ca252606;hp=5a0a70b76f9cf6169f9ae91edf8c56904fb0469d;hpb=42ffe4ef1bde9f93619d259af377083cdcd96da6;p=rocksndiamonds.git diff --git a/src/game.c b/src/game.c index 5a0a70b7..8236de11 100644 --- a/src/game.c +++ b/src/game.c @@ -4356,10 +4356,11 @@ void InitGame() #if NEW_TILESIZE #if 1 - if (TILESIZE_VAR < TILESIZE && EVEN(SCR_FIELDX)) + // if (TILESIZE_VAR < TILESIZE && EVEN(SCR_FIELDX)) + if (EVEN(SCR_FIELDX)) { - // SBX_Left--; - SBX_Right++; + SBX_Left--; + // SBX_Right++; } #endif #endif @@ -4536,9 +4537,13 @@ void InitGame() if (game.timegate_time_left == 0) CloseAllOpenTimegates(); +#if NEW_TILESIZE + BlitScreenToBitmap(backbuffer); +#else /* blit playfield from scroll buffer to normal back buffer for fading in */ if (setup.soft_scrolling) BlitBitmap(fieldbuffer, backbuffer, FX, FY, SXSIZE, SYSIZE, SX, SY); +#endif redraw_mask |= REDRAW_FROM_BACKBUFFER; }