X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.c;h=7f575ebb983b2c7eddbbfc1621da26353819becc;hb=6b83db8bee17d70c4e89dc3e3b703b7032aa5f27;hp=73cab1164f2c8c48b934128ce355bf0f85784376;hpb=cc17a49a1a63c1df0e55a5afd510698e21b71dfe;p=rocksndiamonds.git diff --git a/src/game.c b/src/game.c index 73cab116..7f575ebb 100644 --- a/src/game.c +++ b/src/game.c @@ -405,16 +405,8 @@ void InitGame() ScreenMovPos = 0; ScreenGfxPos = 0; - if (level.high_speed) - { - MoveSpeed = 4; - ScrollStepSize = TILEX/4; - } - else - { - MoveSpeed = 8; - ScrollStepSize = TILEX/8; - } + MoveSpeed = (level.double_speed ? 4 : 8); + ScrollStepSize = TILEX / MoveSpeed; AllPlayersGone = FALSE; SiebAktiv = FALSE; @@ -4887,18 +4879,18 @@ static struct void CreateGameButtons() { - Pixmap gd_pixmap = pix[PIX_DOOR]; - struct GadgetInfo *gi; - unsigned long event_mask; int i; for (i=0; i