X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.c;h=7b63ee751bfc090fbb93364d9f12612a937d254c;hb=ee8d69f9ab839ca2ea408787ab49dea683c2e5a1;hp=0fa3035d4fce292bfa48d717d8e0a2ae697397da;hpb=14d7691c65ca4a466ce9b9448153e8fbe8351a81;p=rocksndiamonds.git diff --git a/src/game.c b/src/game.c index 0fa3035d..7b63ee75 100644 --- a/src/game.c +++ b/src/game.c @@ -3909,6 +3909,14 @@ void InitGame() FadeIn(REDRAW_FIELD); +#if 1 + // full screen redraw is required at this point in the following cases: + // - special editor door undrawn when game was started from level editor + // - drawing area (playfield) was changed and has to be removed completely + redraw_mask = REDRAW_ALL; + BackToFront(); +#endif + if (!game.restart_level) { /* copy default game door content to main double buffer */