X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.c;h=59a77329b4b5f83dbffb7fe84bd41036a90a46b9;hb=9c92df9586b75ab4afc1345e944108e95e2f8174;hp=0fa3035d4fce292bfa48d717d8e0a2ae697397da;hpb=14d7691c65ca4a466ce9b9448153e8fbe8351a81;p=rocksndiamonds.git diff --git a/src/game.c b/src/game.c index 0fa3035d..59a77329 100644 --- a/src/game.c +++ b/src/game.c @@ -3909,6 +3909,14 @@ void InitGame() FadeIn(REDRAW_FIELD); +#if 1 + // full screen redraw is required at this point in the following cases: + // - special editor door undrawn when game was started from level editor + // - drawing area (playfield) was changed and has to be removed completely + redraw_mask = REDRAW_ALL; + BackToFront(); +#endif + if (!game.restart_level) { /* copy default game door content to main double buffer */ @@ -10824,6 +10832,9 @@ static void CheckLevelTime() DrawVideoDisplay(VIDEO_STATE_TIME_ON, TapeTime); } + if (tape.recording || tape.playing) + DrawVideoDisplay(VIDEO_STATE_FRAME_ON, FrameCounter); + UpdateAndDisplayGameControlValues(); }