X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.c;h=253827d31d7de1b3c315585d006cc1f198588ed1;hb=56fed90e3cabb9ef3052a15e6d49b47eead2cd09;hp=2df15b7796b07d6276158268c488f5c2d1825093;hpb=72b2940bea34cebf61175bc62a474cb78dcec467;p=rocksndiamonds.git diff --git a/src/game.c b/src/game.c index 2df15b77..253827d3 100644 --- a/src/game.c +++ b/src/game.c @@ -87,19 +87,6 @@ #define DOUBLE_PLAYER_SPEED(p) (HALVE_MOVE_DELAY((p)->move_delay_value)) #define HALVE_PLAYER_SPEED(p) (DOUBLE_MOVE_DELAY((p)->move_delay_value)) -/* score for elements */ -#define SC_EDELSTEIN 0 -#define SC_DIAMANT 1 -#define SC_KAEFER 2 -#define SC_FLIEGER 3 -#define SC_MAMPFER 4 -#define SC_ROBOT 5 -#define SC_PACMAN 6 -#define SC_KOKOSNUSS 7 -#define SC_DYNAMIT 8 -#define SC_SCHLUESSEL 9 -#define SC_ZEITBONUS 10 - /* game button identifiers */ #define GAME_CTRL_ID_STOP 0 #define GAME_CTRL_ID_PAUSE 1 @@ -212,6 +199,7 @@ static void InitField(int x, int y, boolean init_game) if (!options.network || player->connected) { player->active = TRUE; + player->gone = FALSE; /* remove potentially duplicate players */ if (StorePlayer[jx][jy] == Feld[x][y]) @@ -397,7 +385,7 @@ void InitGame() player->snapped = FALSE; - player->gone = FALSE; + player->gone = TRUE; player->last_jx = player->last_jy = 0; player->jx = player->jy = 0; @@ -484,6 +472,7 @@ void InitGame() { player->present = TRUE; player->active = TRUE; + player->gone = FALSE; some_player->present = FALSE; StorePlayer[jx][jy] = player->element_nr; @@ -508,6 +497,7 @@ void InitGame() int jx = player->jx, jy = player->jy; player->active = FALSE; + player->gone = TRUE; StorePlayer[jx][jy] = 0; Feld[jx][jy] = EL_LEERRAUM; } @@ -529,6 +519,7 @@ void InitGame() int jx = player->jx, jy = player->jy; player->active = FALSE; + player->gone = TRUE; StorePlayer[jx][jy] = 0; Feld[jx][jy] = EL_LEERRAUM; }