X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.c;h=1f9289e8f7c8241df44992ecceb5fafee49f984f;hb=b0489427758a5a038557b8dc884846afbfe68ff3;hp=c02e590f5fb026eb3d4c59cf09a03725a804b265;hpb=7927e26b1ec2ef8b787a35d7867bdc40249cd2ee;p=rocksndiamonds.git diff --git a/src/game.c b/src/game.c index c02e590f..1f9289e8 100644 --- a/src/game.c +++ b/src/game.c @@ -11057,9 +11057,18 @@ void GameActions() if (tape.playing && tape.warp_forward && !tape.pausing) game_frame_delay_value = 0; +#if 0 + /* ---------- main game synchronization point ---------- */ + + int skip = WaitUntilDelayReached(&game_frame_delay, game_frame_delay_value); + + printf("::: skip == %d\n", skip); + +#else /* ---------- main game synchronization point ---------- */ WaitUntilDelayReached(&game_frame_delay, game_frame_delay_value); +#endif if (network_playing && !network_player_action_received) {