X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.c;h=1e059f86912af4a5005697db90861defad8b83bd;hb=e0bf8eee0aec424593e68e37e35c6b6f120e4712;hp=c7b803a314e5471b6e244e81a0515934f6ad6e42;hpb=d7ccee72a45b60edf4b581780e932ef4482276cc;p=rocksndiamonds.git diff --git a/src/game.c b/src/game.c index c7b803a3..1e059f86 100644 --- a/src/game.c +++ b/src/game.c @@ -164,16 +164,27 @@ #endif #endif +#define GROUP_NR(e) ((e) - EL_GROUP_START) #define MOVE_ENTER_EL(e) (element_info[e].move_enter_element) -#define IS_IN_GROUP(e, g) (element_info[e].in_group[g] == TRUE) +#define IS_IN_GROUP(e, nr) (element_info[e].in_group[nr] == TRUE) #define IS_IN_GROUP_EL(e, ge) (IS_IN_GROUP(e, (ge) - EL_GROUP_START)) +#define IS_EQUAL_OR_IN_GROUP(e, ge) \ + (IS_GROUP_ELEMENT(ge) ? IS_IN_GROUP(e, GROUP_NR(ge)) : (e) == (ge)) + +#if 1 +#define CE_ENTER_FIELD_COND(e, x, y) \ + (!IS_PLAYER(x, y) && \ + (Feld[x][y] == EL_ACID || \ + IS_EQUAL_OR_IN_GROUP(Feld[x][y], MOVE_ENTER_EL(e)))) +#else #define CE_ENTER_FIELD_COND(e, x, y) \ (!IS_PLAYER(x, y) && \ (Feld[x][y] == EL_ACID || \ Feld[x][y] == MOVE_ENTER_EL(e) || \ (IS_GROUP_ELEMENT(MOVE_ENTER_EL(e)) && \ IS_IN_GROUP_EL(Feld[x][y], MOVE_ENTER_EL(e))))) +#endif #define CUSTOM_ELEMENT_CAN_ENTER_FIELD(e, x, y) \ ELEMENT_CAN_ENTER_FIELD_GENERIC(e, x, y, CE_ENTER_FIELD_COND(e, x, y)) @@ -1037,7 +1048,16 @@ static void InitGameEngine() { int trigger_element = ei->change_page[j].trigger_element; - trigger_events[trigger_element] |= ei->change_page[j].events; + if (IS_GROUP_ELEMENT(trigger_element)) + { + struct ElementGroupInfo *group = element_info[trigger_element].group; + + for (k = 0; k < group->num_elements_resolved; k++) + trigger_events[group->element_resolved[k]] + |= ei->change_page[j].events; + } + else + trigger_events[trigger_element] |= ei->change_page[j].events; } } } @@ -6410,7 +6430,12 @@ static boolean CheckTriggeredElementSideChange(int lx, int ly, change->events & CH_EVENT_BIT(trigger_event) && #endif change->sides & trigger_side && - change->trigger_element == trigger_element) +#if 1 + IS_EQUAL_OR_IN_GROUP(trigger_element, change->trigger_element) +#else + change->trigger_element == trigger_element +#endif + ) { #if 0 if (!(change->events & CH_EVENT_BIT(trigger_event))) @@ -8139,7 +8164,12 @@ void TestIfElementTouchesCustomElement(int x, int y) if (change->can_change && change->events & CH_EVENT_BIT(CE_OTHER_IS_TOUCHING) && change->sides & border_side && - change->trigger_element == border_element) +#if 1 + IS_EQUAL_OR_IN_GROUP(border_element, change->trigger_element) +#else + change->trigger_element == border_element +#endif + ) { change_center_element = TRUE; center_element_change_page = j; @@ -8161,7 +8191,12 @@ void TestIfElementTouchesCustomElement(int x, int y) if (change->can_change && change->events & CH_EVENT_BIT(CE_OTHER_IS_TOUCHING) && change->sides & center_side && - change->trigger_element == center_element) +#if 1 + IS_EQUAL_OR_IN_GROUP(center_element, change->trigger_element) +#else + change->trigger_element == center_element +#endif + ) { CheckElementSideChange(xx, yy, border_element, CH_SIDE_ANY, CE_OTHER_IS_TOUCHING, j); @@ -8241,7 +8276,13 @@ void TestIfElementHitsCustomElement(int x, int y, int direction) if (change->can_change && change->events & CH_EVENT_BIT(CE_OTHER_IS_HITTING) && change->sides & touched_side && - change->trigger_element == touched_element) + +#if 1 + IS_EQUAL_OR_IN_GROUP(touched_element, change->trigger_element) +#else + change->trigger_element == touched_element +#endif + ) { CheckElementSideChange(x, y, hitting_element, CH_SIDE_ANY, CE_OTHER_IS_HITTING, i); @@ -8261,7 +8302,12 @@ void TestIfElementHitsCustomElement(int x, int y, int direction) if (change->can_change && change->events & CH_EVENT_BIT(CE_OTHER_GETS_HIT) && change->sides & hitting_side && - change->trigger_element == hitting_element) +#if 1 + IS_EQUAL_OR_IN_GROUP(hitting_element, change->trigger_element) +#else + change->trigger_element == hitting_element +#endif + ) { CheckElementSideChange(hitx, hity, touched_element, CH_SIDE_ANY, CE_OTHER_GETS_HIT, i);