X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.c;h=1a546d98c64f8c07ba0ff30fd35972cfae42df82;hb=d3ee9a75c191a044aa589058f9814a11362aecd8;hp=d6ff2454cff5f4fcfe07cf5c3aa4efd82d771194;hpb=bbe2d057fa5fb7fe2eb5e0d96079ad850ab4d3b3;p=rocksndiamonds.git diff --git a/src/game.c b/src/game.c index d6ff2454..1a546d98 100644 --- a/src/game.c +++ b/src/game.c @@ -15540,53 +15540,53 @@ static int getSoundAction_BD(int sample) case GD_S_STONE: case GD_S_NUT: case GD_S_DIRT_BALL: - case GD_S_NITRO: + case GD_S_NITRO_PACK: case GD_S_FALLING_WALL: return ACTION_IMPACT; - case GD_S_NUT_CRACK: + case GD_S_NUT_CRACKING: return ACTION_BREAKING; case GD_S_EXPANDING_WALL: - case GD_S_WALL_REAPPEAR: + case GD_S_WALL_REAPPEARING: case GD_S_SLIME: case GD_S_LAVA: - case GD_S_ACID_SPREAD: + case GD_S_ACID_SPREADING: return ACTION_GROWING; - case GD_S_DIAMOND_COLLECT: - case GD_S_SKELETON_COLLECT: - case GD_S_PNEUMATIC_COLLECT: - case GD_S_BOMB_COLLECT: - case GD_S_CLOCK_COLLECT: - case GD_S_SWEET_COLLECT: - case GD_S_KEY_COLLECT: - case GD_S_DIAMOND_KEY_COLLECT: + case GD_S_DIAMOND_COLLECTING: + case GD_S_SKELETON_COLLECTING: + case GD_S_PNEUMATIC_COLLECTING: + case GD_S_BOMB_COLLECTING: + case GD_S_CLOCK_COLLECTING: + case GD_S_SWEET_COLLECTING: + case GD_S_KEY_COLLECTING: + case GD_S_DIAMOND_KEY_COLLECTING: return ACTION_COLLECTING; - case GD_S_BOMB_PLACE: + case GD_S_BOMB_PLACING: case GD_S_REPLICATOR: return ACTION_DROPPING; - case GD_S_BLADDER_MOVE: + case GD_S_BLADDER_MOVING: return ACTION_MOVING; case GD_S_BLADDER_SPENDER: - case GD_S_BLADDER_CONVERT: - case GD_S_GRAVITY_CHANGE: + case GD_S_BLADDER_CONVERTING: + case GD_S_GRAVITY_CHANGING: return ACTION_CHANGING; - case GD_S_BITER_EAT: + case GD_S_BITER_EATING: return ACTION_EATING; - case GD_S_DOOR_OPEN: - case GD_S_CRACK: + case GD_S_DOOR_OPENING: + case GD_S_CRACKING: return ACTION_OPENING; - case GD_S_WALK_EARTH: + case GD_S_DIRT_WALKING: return ACTION_DIGGING; - case GD_S_WALK_EMPTY: + case GD_S_EMPTY_WALKING: return ACTION_WALKING; case GD_S_SWITCH_BITER: @@ -15598,20 +15598,20 @@ static int getSoundAction_BD(int sample) case GD_S_STIRRING: return ACTION_ACTIVATING; - case GD_S_BOX_PUSH: + case GD_S_BOX_PUSHING: return ACTION_PUSHING; case GD_S_TELEPORTER: return ACTION_PASSING; - case GD_S_EXPLOSION: - case GD_S_BOMB_EXPLOSION: - case GD_S_GHOST_EXPLOSION: - case GD_S_VOODOO_EXPLOSION: - case GD_S_NITRO_EXPLOSION: + case GD_S_EXPLODING: + case GD_S_BOMB_EXPLODING: + case GD_S_GHOST_EXPLODING: + case GD_S_VOODOO_EXPLODING: + case GD_S_NITRO_PACK_EXPLODING: return ACTION_EXPLODING; - case GD_S_COVER: + case GD_S_COVERING: case GD_S_AMOEBA: case GD_S_AMOEBA_MAGIC: case GD_S_MAGIC_WALL: