X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.c;h=17473731b737bf0b128d41559df8682fb5d84eb5;hb=14089dac2cbe56e563863e1e5adb8847944fd262;hp=b135360d0d5722578f9c1315a02298caab80fc55;hpb=3fd727f8ab7628eaab0be7de31658d7d468d6c8d;p=rocksndiamonds.git diff --git a/src/game.c b/src/game.c index b135360d..17473731 100644 --- a/src/game.c +++ b/src/game.c @@ -962,7 +962,6 @@ void InitGame() DrawLevel(); DrawAllPlayers(); - FadeToFront(); /* after drawing the level, correct some elements */ if (game.timegate_time_left == 0) @@ -972,6 +971,7 @@ void InitGame() BlitBitmap(fieldbuffer, backbuffer, FX, FY, SXSIZE, SYSIZE, SX, SY); redraw_mask |= REDRAW_FROM_BACKBUFFER; + FadeToFront(); /* copy default game door content to main double buffer */ BlitBitmap(new_graphic_info[IMG_MENU_DOOR].bitmap, drawto, @@ -983,7 +983,7 @@ void InitGame() else { DrawTextExt(drawto, DX + XX_EMERALDS, DY + YY_EMERALDS, - int2str(level_nr, 3), FS_SMALL, FC_SPECIAL3); + int2str(level_nr, 3), FS_SMALL, FC_SPECIAL3, FONT_OPAQUE); BlitBitmap(drawto, drawto, DX + XX_EMERALDS, DY + YY_EMERALDS + 1, FONT5_XSIZE * 3, FONT5_YSIZE - 1,