X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.c;h=12397d5c4f262cf5367957a8c78e32c06f37f081;hb=99261bc36a147246e39cdc6d5ce9b098257c4d1b;hp=2fb1b686c7ae07a5482a68cc21e459993164d4b1;hpb=10406b9d6cad2b0ec7c30c71520abe2c702bccbc;p=rocksndiamonds.git diff --git a/src/game.c b/src/game.c index 2fb1b686..12397d5c 100644 --- a/src/game.c +++ b/src/game.c @@ -11117,34 +11117,32 @@ static void CheckLevelSolved(void) { if (level.game_engine_type == GAME_ENGINE_TYPE_EM) { - if (level.native_em_level->lev->home == 0) // all players at home + if (game_em.level_solved && + !game_em.game_over) // game won { PlayerWins(local_player); - AllPlayersGone = TRUE; + game_em.game_over = TRUE; - level.native_em_level->lev->home = -1; + AllPlayersGone = TRUE; } - if (level.native_em_level->ply[0]->alive == 0 && - level.native_em_level->ply[1]->alive == 0 && - level.native_em_level->ply[2]->alive == 0 && - level.native_em_level->ply[3]->alive == 0) // all dead + if (game_em.game_over) // game lost AllPlayersGone = TRUE; } else if (level.game_engine_type == GAME_ENGINE_TYPE_SP) { - if (game_sp.LevelSolved && - !game_sp.GameOver) // game won + if (game_sp.level_solved && + !game_sp.game_over) // game won { PlayerWins(local_player); - game_sp.GameOver = TRUE; + game_sp.game_over = TRUE; AllPlayersGone = TRUE; } - if (game_sp.GameOver) // game lost + if (game_sp.game_over) // game lost AllPlayersGone = TRUE; } else if (level.game_engine_type == GAME_ENGINE_TYPE_MM) @@ -15041,9 +15039,9 @@ boolean checkGameFailed(void) return FALSE; if (level.game_engine_type == GAME_ENGINE_TYPE_EM) - return (level.native_em_level->lev->home > 0); + return (game_em.game_over && !game_em.level_solved); else if (level.game_engine_type == GAME_ENGINE_TYPE_SP) - return (game_sp.GameOver && !game_sp.LevelSolved); + return (game_sp.game_over && !game_sp.level_solved); else if (level.game_engine_type == GAME_ENGINE_TYPE_MM) return (game_mm.game_over && !game_mm.level_solved); else // GAME_ENGINE_TYPE_RND