X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fgame.c;h=0fa3035d4fce292bfa48d717d8e0a2ae697397da;hb=14d7691c65ca4a466ce9b9448153e8fbe8351a81;hp=a906aad2379992b0539d746e1d11187071eecbaa;hpb=8770e2b8105f8bb38e5ab4f385e044de16436dea;p=rocksndiamonds.git diff --git a/src/game.c b/src/game.c index a906aad2..0fa3035d 100644 --- a/src/game.c +++ b/src/game.c @@ -2519,17 +2519,11 @@ void DisplayGameControlValues() height = graphic_info[graphic].height * size / TILESIZE; if (draw_masked) - { - SetClipOrigin(src_bitmap, src_bitmap->stored_clip_gc, - dst_x - src_x, dst_y - src_y); BlitBitmapMasked(src_bitmap, drawto, src_x, src_y, width, height, dst_x, dst_y); - } else - { BlitBitmap(src_bitmap, drawto, src_x, src_y, width, height, dst_x, dst_y); - } } } else if (type == TYPE_STRING) @@ -5007,7 +5001,6 @@ void DrawRelocateScreen(int old_x, int old_y, int x, int y, int move_dir, /* scroll in two steps of half tile size to make things smoother */ BlitBitmap(drawto_field, window, fx, fy, SXSIZE, SYSIZE, SX, SY); - FlushDisplay(); Delay(wait_delay_value); /* scroll second step to align at full tile size */