X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.h;h=fae0b6b49a80dffd9ac27ead60084399ebbe92ab;hb=c4b26cf489dcc65a00bfcc05f7898700d2f0c9e4;hp=1489d289300dfca7bcdd79506fe6b3b2cc24c2f4;hpb=a5a03e15b395ba1942c180d1cd0d3a4f43b87f56;p=rocksndiamonds.git diff --git a/src/files.h b/src/files.h index 1489d289..fae0b6b4 100644 --- a/src/files.h +++ b/src/files.h @@ -1,13 +1,12 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* ©1995 Artsoft Development * -* Holger Schemel * -* 33659 Bielefeld-Senne * -* Telefon: (0521) 493245 * -* eMail: aeglos@valinor.owl.de * -* aeglos@uni-paderborn.de * -* q99492@pbhrzx.uni-paderborn.de * +* (c) 1995-98 Artsoft Entertainment * +* Holger Schemel * +* Oststrasse 11a * +* 33604 Bielefeld * +* phone: ++49 +521 290471 * +* email: aeglos@valinor.owl.de * *----------------------------------------------------------* * files.h * ***********************************************************/ @@ -17,6 +16,10 @@ #include "main.h" + + +#if 0 + /* names file mode: local level setup or global game setup */ #define PLAYER_LEVEL 0 #define PLAYER_SETUP 1 @@ -32,6 +35,7 @@ #define SETUP_2ND_JOYSTICK (1<<7) #define SETUP_QUICK_DOORS (1<<8) #define SETUP_SCROLL_DELAY (1<<9) +#define SETUP_SOFT_SCROLL (1<<10) #define DEFAULT_SETUP (SETUP_TOONS | \ SETUP_SOUND | \ @@ -49,19 +53,46 @@ #define SETUP_2ND_JOYSTICK_ON(x) (((x) & SETUP_2ND_JOYSTICK) != 0) #define SETUP_QUICK_DOORS_ON(x) (((x) & SETUP_QUICK_DOORS) != 0) #define SETUP_SCROLL_DELAY_ON(x) (((x) & SETUP_SCROLL_DELAY) != 0) +#define SETUP_SOFT_SCROLL_ON(x) (((x) & SETUP_SOFT_SCROLL) != 0) + +#endif + + + +/* for LoadSetup() */ +#define MAX_LINE_LEN 1000 +#define MAX_SETUP_TOKEN_LEN 100 +#define MAX_SETUP_VALUE_LEN 100 -BOOL CreateNewScoreFile(void); -BOOL CreateNewNamesFile(int); -BOOL LoadLevelInfo(void); +boolean CreateNewScoreFile(void); + +/* +boolean CreateNewNamesFile(int); +*/ + +boolean LoadLevelInfo(void); void LoadLevel(int); void LoadLevelTape(int); void LoadScore(int); + +/* void LoadPlayerInfo(int); +*/ + void SaveLevel(int); void SaveLevelTape(int); void SaveScore(int); + +/* void SavePlayerInfo(int); +*/ + void LoadJoystickData(void); void SaveJoystickData(void); +void LoadSetup(void); +void LoadLevelSetup(void); +void SaveSetup(void); +void SaveLevelSetup(void); + #endif