X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Ffiles.h;h=803762db18bdcc9ae8d6cad4b1404a9688083227;hb=e4b2e4f943c20af98956d30fd3014888e9f75416;hp=6af3a1486d5194c3c15c932adf6d1cb619e982b5;hpb=f93552d6cd84e880ee73d4864018167aefc1bb79;p=rocksndiamonds.git diff --git a/src/files.h b/src/files.h index 6af3a148..803762db 100644 --- a/src/files.h +++ b/src/files.h @@ -4,7 +4,7 @@ // (c) 1995-2014 by Artsoft Entertainment // Holger Schemel // info@artsoft.org -// http://www.artsoft.org/ +// https://www.artsoft.org/ // ---------------------------------------------------------------------------- // files.h // ============================================================================ @@ -33,6 +33,8 @@ char *getDefaultLevelFilename(int); char *getLocalLevelTemplateFilename(void); char *getGlobalLevelTemplateFilename(void); +int getMappedElement(int); + void LoadLevelFromFilename(struct LevelInfo *, char *); void LoadLevel(int); void LoadLevelTemplate(int); @@ -50,7 +52,9 @@ void CopyNativeLevel_Native_to_RND(struct LevelInfo *); void LoadTapeFromFilename(char *); void LoadTape(int); void LoadSolutionTape(int); +void SaveTapeToFilename(char *); void SaveTape(int); +void SaveScoreTape(int); void DumpTape(struct TapeInfo *); boolean SaveTapeChecked(int); boolean SaveTapeChecked_LevelSolved(int); @@ -58,6 +62,11 @@ boolean SaveTapeChecked_LevelSolved(int); void LoadScore(int); void SaveScore(int); +void LoadServerScore(int); +void SaveServerScore(int); + +void LoadUserNames(void); + void LoadSetupFromFilename(char *); void LoadSetup(void); void SaveSetup(void); @@ -71,6 +80,7 @@ void SaveSetup_EditorCascade(void); void SaveSetup_AddGameControllerMapping(char *); void setHideSetupEntry(void *); +void removeHideSetupEntry(void *); boolean hideSetupEntry(void *); void LoadCustomElementDescriptions(void); @@ -88,6 +98,7 @@ void CreateCustomElementImages(char *); void FreeGlobalAnimEventInfo(void); int GetGlobalAnimEventValue(int, int); +int GetGlobalAnimEventValueCount(int); int get_parameter_value(char *, char *, int);